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-rw-r--r--Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h
index e94d3cfe..fb2ab26c 100644
--- a/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h
+++ b/Graphics/GraphicsEngineD3DBase/include/RenderDeviceD3DBase.h
@@ -47,8 +47,9 @@ public:
size_t ShaderObjSize,
size_t SamplerObjSize,
size_t PSOSize,
- size_t SRBSize) :
- RenderDeviceBase<BaseInterface>(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize)
+ size_t SRBSize,
+ size_t FenceSize) :
+ RenderDeviceBase<BaseInterface>(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize, FenceSize)
{
// Flag texture formats always supported in D3D11 and D3D12