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-rw-r--r--Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h4
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h
index 0c98d838..5d82d633 100644
--- a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h
@@ -56,9 +56,9 @@ public:
virtual Uint32 GetStaticVariableCount(SHADER_TYPE ShaderType) const override final;
- virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, const Char* Name) override final;
+ virtual IShaderResourceVariable* GetStaticVariableByName(SHADER_TYPE ShaderType, const Char* Name) override final;
- virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, Uint32 Index) override final;
+ virtual IShaderResourceVariable* GetStaticVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index) override final;
virtual void CreateShaderResourceBinding( IShaderResourceBinding** ppShaderResourceBinding, bool InitStaticResources )override final;
diff --git a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
index 8c8a106c..ea853b4b 100644
--- a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
@@ -208,7 +208,7 @@ Uint32 PipelineStateGLImpl::GetStaticVariableCount(SHADER_TYPE ShaderType) const
}
}
-IShaderResourceVariable* PipelineStateGLImpl::GetStaticShaderVariable(SHADER_TYPE ShaderType, const Char* Name)
+IShaderResourceVariable* PipelineStateGLImpl::GetStaticVariableByName(SHADER_TYPE ShaderType, const Char* Name)
{
if (m_GLProgram)
{
@@ -221,7 +221,7 @@ IShaderResourceVariable* PipelineStateGLImpl::GetStaticShaderVariable(SHADER_TYP
}
}
-IShaderResourceVariable* PipelineStateGLImpl::GetStaticShaderVariable(SHADER_TYPE ShaderType, Uint32 Index)
+IShaderResourceVariable* PipelineStateGLImpl::GetStaticVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index)
{
if (m_GLProgram)
{