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-rw-r--r--Graphics/GraphicsEngineOpenGL/build/Win32/GraphicsEngineOpenGL.vcxproj16
1 files changed, 8 insertions, 8 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/build/Win32/GraphicsEngineOpenGL.vcxproj b/Graphics/GraphicsEngineOpenGL/build/Win32/GraphicsEngineOpenGL.vcxproj
index f2c1836a..41216527 100644
--- a/Graphics/GraphicsEngineOpenGL/build/Win32/GraphicsEngineOpenGL.vcxproj
+++ b/Graphics/GraphicsEngineOpenGL/build/Win32/GraphicsEngineOpenGL.vcxproj
@@ -347,21 +347,21 @@
<ClInclude Include="..\..\include\GLObjectWrapper.h" />
<ClInclude Include="..\..\include\GLProgram.h" />
<CustomBuild Include="..\..\include\GLSLDefinitions.h">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='DbgDLL|Win32'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='DbgDLL|Win32'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='DbgDLL|Win32'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='RelDLL|Win32'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='RelDLL|Win32'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelDLL|Win32'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='DbgDLL|x64'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='DbgDLL|x64'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='DbgDLL|x64'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='RelDLL|x64'">$(EngineRoot)\Utilities\File2Include\File2String.exe %(FullPath) $(ProjectRoot)\include\%(Filename)_inc.h</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='RelDLL|x64'">"$(EngineRoot)\Utilities\File2Include\File2String.exe" "%(FullPath)" "$(ProjectRoot)\include\%(Filename)_inc.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelDLL|x64'">$(ProjectRoot)\include\%(Filename)_inc.h</Outputs>
</CustomBuild>
<ClInclude Include="..\..\include\GLProgramResources.h" />