summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineOpenGL
diff options
context:
space:
mode:
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h
index 5754eb69..71c196e9 100644
--- a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h
@@ -80,7 +80,7 @@ public:
virtual void UpdateBuffer(IBuffer *pBuffer, Uint32 Offset, Uint32 Size, const PVoid pData)override final;
- virtual void CopyBuffer(IBuffer *pSrcBuffer, IBuffer *pDstBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size)override final;
+ virtual void CopyBuffer(IBuffer *pSrcBuffer, Uint32 SrcOffset, IBuffer *pDstBuffer, Uint32 DstOffset, Uint32 Size)override final;
virtual void UpdateTexture(ITexture* pTexture, Uint32 MipLevel, Uint32 Slice, const Box& DstBox, const TextureSubResData& SubresData)override final;
diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
index 83c5caa2..3c69d7c0 100644
--- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
@@ -1019,9 +1019,9 @@ namespace Diligent
pBufferGL->UpdateData(m_ContextState, Offset, Size, pData);
}
- void DeviceContextGLImpl::CopyBuffer(IBuffer *pSrcBuffer, IBuffer *pDstBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size)
+ void DeviceContextGLImpl::CopyBuffer(IBuffer *pSrcBuffer, Uint32 SrcOffset, IBuffer *pDstBuffer, Uint32 DstOffset, Uint32 Size)
{
- TDeviceContextBase::CopyBuffer(pSrcBuffer, pDstBuffer, SrcOffset, DstOffset, Size);
+ TDeviceContextBase::CopyBuffer(pSrcBuffer, SrcOffset, pDstBuffer, DstOffset, Size);
auto* pSrcBufferGL = ValidatedCast<BufferGLImpl>(pSrcBuffer);
auto* pDstBufferGL = ValidatedCast<BufferGLImpl>(pDstBuffer);