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-rw-r--r--Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
index 938edfcc..22823f51 100644
--- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
@@ -388,7 +388,6 @@ namespace Diligent
//GLProgramObj.dbgVerifyBindingCompleteness(pDynamicResources, m_pPipelineState);
#endif
- // When program pipelines are not supported, all resources are dynamic resources
for (int BindSRBResources = 0; BindSRBResources < (pShaderResBindingGL ? 2 : 1); ++BindSRBResources)
{
GLProgramResources& ProgResources = BindSRBResources ? *pSRBResources : m_pPipelineState->GetStaticResources(ProgNum);