diff options
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp index d4af6807..ff0c3803 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp @@ -660,7 +660,8 @@ void GLContextState::SetBlendFactors(const float* BlendFactors) void GLContextState::SetBlendState(const BlendStateDesc& BSDsc, Uint32 SampleMask) { - VERIFY(SampleMask == 0xFFFFFFFF, "Sample mask is not currently implemented in GL"); + if (SampleMask != 0xFFFFFFFF) + LOG_ERROR_MESSAGE("Sample mask is not currently implemented in GL backend"); bool bEnableBlend = false; if (BSDsc.IndependentBlendEnable) |
