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-rw-r--r--Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp
index 49ea8b84..743d7185 100644
--- a/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/FramebufferGLImpl.hpp
@@ -42,7 +42,7 @@ namespace Diligent
class FixedBlockMemoryAllocator;
-/// Render pass implementation in Direct3D11 backend.
+/// Render pass implementation in OpenGL backend.
class FramebufferGLImpl final : public FramebufferBase<IFramebuffer, RenderDeviceGLImpl>
{
public: