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-rw-r--r--Graphics/GraphicsEngineOpenGL/interface/RenderDeviceGL.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/interface/RenderDeviceGL.h b/Graphics/GraphicsEngineOpenGL/interface/RenderDeviceGL.h
index b5b03671..844b7f46 100644
--- a/Graphics/GraphicsEngineOpenGL/interface/RenderDeviceGL.h
+++ b/Graphics/GraphicsEngineOpenGL/interface/RenderDeviceGL.h
@@ -51,7 +51,7 @@ public:
/// \param [out] ppTexture - Address of the memory location where the pointer to the
/// texture interface will be stored.
/// The function calls AddRef(), so that the new object will contain
- /// one refernce.
+ /// one reference.
/// \note Diligent engine texture object does not take ownership of the GL resource,
/// and the application must not destroy it while it is in use by the engine.
virtual void CreateTextureFromGLHandle(Uint32 GLHandle,
@@ -69,7 +69,7 @@ public:
/// \param [out] ppBuffer - Address of the memory location where the pointer to the
/// texture interface will be stored.
/// The function calls AddRef(), so that the new object will contain
- /// one refernce.
+ /// one reference.
/// \note Diligent engine buffer object does not take ownership of the GL resource,
/// and the application must not destroy it while it is in use by the engine.
virtual void CreateBufferFromGLHandle(Uint32 GLHandle,