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DiligentCore
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...
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*
GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/Dilig...
assiduous
2021-02-06
10
-66
/
+0
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*
HLSL2GLSLConverter: enabled support of read operator [] for RW textures; fixe...
assiduous
2021-02-06
10
-139
/
+465
|
*
ShaderResourceLayoutTest.RWTextures: added resource binding validation
assiduous
2021-02-04
2
-34
/
+95
|
*
Shader resource layout test: reworked reference texture intialization
assiduous
2021-02-04
1
-54
/
+91
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*
Shader resource layout test: improved reference buffer handling
assiduous
2021-02-04
1
-187
/
+179
|
*
Reworked ShaderResourceLayoutTest.FormattedRWBuffers and ShaderResourceLayout...
assiduous
2021-02-04
5
-90
/
+266
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*
Updated ShaderResourceLayoutTest.Samplers to validate texture contents
assiduous
2021-02-04
2
-22
/
+53
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*
Reworked ShaderResourceLayoutTest.ConstantBuffers to validate resource bindings
assiduous
2021-02-04
2
-100
/
+193
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*
ShaderResourceLayoutTest: added debug checks to ensure that reference buffers...
assiduous
2021-02-04
1
-20
/
+38
|
*
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-04
5
-169
/
+132
|
*
Fixed DiligentCoreAPITest on Linux when OpenGL backend is disabled
assiduous
2021-02-04
1
-1
/
+5
|
*
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-04
4
-116
/
+87
|
*
MathLib: added stream insreters for vector types
assiduous
2021-02-04
3
-1
/
+182
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*
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-04
4
-72
/
+256
|
*
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-04
6
-68
/
+204
|
*
Unit tests: added RenderDrawCommandReference() function to avoid duplication
assiduous
2021-02-04
2
-108
/
+64
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*
CMake: added selection of simulator or device MoltenVK library for iOS
assiduous
2021-02-04
1
-6
/
+9
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*
Disabled (for now) linking with simulator MoltenVK library to fix the iOS build
assiduous
2021-02-03
1
-1
/
+1
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*
travis: fixed CMake unpack commands
assiduous
2021-01-29
1
-2
/
+2
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*
travis: fixed CMake download link
assiduous
2021-01-29
1
-1
/
+1
|
*
Appveyor and travis: updated CMake to 3.19.3
assiduous
2021-01-29
4
-6
/
+6
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*
Travis: updated XCode version to 12.2
assiduous
2021-01-29
1
-4
/
+4
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*
Updated CMake to use VulkanSDK 1.2.162.1
assiduous
2021-01-29
2
-2
/
+2
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*
Few updates to readme
assiduous
2021-01-21
1
-3
/
+3
*
|
Reworked PipelineResourceSignatureTest.VulkanDescriptorIndexing to validate r...
assiduous
2021-02-04
5
-60
/
+93
*
|
PRS tests: fixed mesh shader compilation, added test for descriptor indexing
azhirnov
2021-02-04
2
-7
/
+153
*
|
PipelineResourceSignatureVkImpl: removed methods and members that were moved ...
assiduous
2021-02-04
3
-35
/
+5
*
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update for vulkan PRS
azhirnov
2021-02-04
2
-2
/
+36
*
|
Some refactoring of DXBCUtils
assiduous
2021-02-04
6
-104
/
+122
*
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added DXBC resource remapping
azhirnov
2021-02-03
8
-1
/
+1020
*
|
Reworked PipelineResourceSignatureTest.CombinedImageSamplers to validate reso...
assiduous
2021-02-03
4
-71
/
+136
*
|
Reworked PipelineResourceSignatureTest.FormattedBuffers to validate resource ...
assiduous
2021-02-03
1
-60
/
+97
*
|
Reworked PipelineResourceSignatureTest.ImmutableSamplers2 to validate resourc...
assiduous
2021-02-03
2
-9
/
+93
*
|
Reworked PipelineResourceSignatureTest.ImmutableSamplers to validate resource...
assiduous
2021-02-03
4
-37
/
+80
*
|
Reworked PipelineResourceSignatureTest.SingleVarType to validate resource bin...
assiduous
2021-02-03
3
-23
/
+78
*
|
Reworked PipelineResourceSignatureTest.MultiSignatures to validate resource b...
assiduous
2021-02-03
3
-25
/
+76
*
|
Reworked PipelineResourceSignatureTest.VariableTypes to validate resource bin...
assiduous
2021-02-03
4
-240
/
+275
*
|
ShaderResourceLayoutTest.RWTextures: added resource binding validation
assiduous
2021-02-02
2
-34
/
+95
*
|
Shader resource layout test: reworked reference texture intialization
assiduous
2021-02-02
1
-54
/
+91
*
|
Shader resource layout test: improved reference buffer handling
assiduous
2021-02-02
1
-187
/
+179
*
|
Reworked ShaderResourceLayoutTest.FormattedRWBuffers and ShaderResourceLayout...
assiduous
2021-02-02
5
-90
/
+266
*
|
Updated ShaderResourceLayoutTest.Samplers to validate texture contents
assiduous
2021-02-02
2
-22
/
+53
*
|
Reworked ShaderResourceLayoutTest.ConstantBuffers to validate resource bindings
assiduous
2021-02-02
2
-100
/
+193
*
|
ShaderResourceLayoutTest: added debug checks to ensure that reference buffers...
assiduous
2021-02-02
1
-20
/
+38
*
|
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-02
5
-169
/
+132
*
|
Fixed DiligentCoreAPITest on Linux when OpenGL backend is disabled
assiduous
2021-02-02
1
-1
/
+5
*
|
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-02
4
-116
/
+87
*
|
MathLib: added stream insreters for vector types
assiduous
2021-02-02
3
-1
/
+94
*
|
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-02
4
-72
/
+256
*
|
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-02
6
-69
/
+204
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