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DiligentCore
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*
Enabled DiligentCoreAPI test in OpenGL mode on Linux (closed https://github.c...
assiduous
2020-06-10
2
-1
/
+144
*
Fixed few alignment-related issues (API Version 240063)
assiduous
2020-06-10
4
-3
/
+13
*
Added static tests to catch base class misalginment issues
assiduous
2020-06-10
1
-0
/
+54
*
BuildUtils.cmake: improved custom target configuration by having custom_pre_c...
assiduous
2020-06-10
1
-2
/
+7
*
Tweak EngineCreateInfo layout to fix c++11 vs c++17 member alignment issues (...
assiduous
2020-06-10
2
-10
/
+10
*
Merge pull request #147 from speedym/master
Assiduous
2020-06-09
1
-11
/
+19
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*
Fix for XLib support for Linux
speedym
2020-06-09
1
-11
/
+19
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/
*
Enabled XLib support in Vulkan on Linux (fixed https://github.com/DiligentGra...
assiduous
2020-06-09
3
-29
/
+80
*
MathLib: added RasterizeTriangle function
assiduous
2020-06-06
2
-0
/
+326
*
MathLib: added IsPointInsideTriangle function
assiduous
2020-06-06
2
-0
/
+198
*
Fixed linux build error
assiduous
2020-06-05
1
-0
/
+2
*
MathLib: added high_precision_cross function
assiduous
2020-06-05
2
-0
/
+76
*
D3D swap chain: checking if DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJEC...
assiduous
2020-06-02
1
-6
/
+22
*
Updated submodules; removed workaround in a constant function of a test hull ...
assiduous
2020-06-01
5
-4
/
+4
*
Added TexUVToNormalizedDeviceXY convenience shader function
assiduous
2020-05-25
4
-0
/
+18
*
Unified VULKAN shader define in VK and GL backends
assiduous
2020-05-22
6
-10
/
+24
*
Removed workarounds for GS, HS and DS in Vulkan tests
assiduous
2020-05-22
7
-68
/
+19
*
Updated submodules
assiduous
2020-05-22
4
-0
/
+0
*
HLSL2GLSL converter: fixed issue with SV_Position.w == 1/gl_FragCoord.w
assiduous
2020-05-22
2
-2
/
+4
*
Removed backend macros verification from PlatformDefinitions.h
assiduous
2020-05-20
3
-5
/
+32
*
Improved latency handling in D3D11 and D3D12 (API 240061, fixed https://githu...
assiduous
2020-05-20
12
-21
/
+153
*
Unified shader type defines for all backends
assiduous
2020-05-17
3
-23
/
+81
*
MathLib test: added matrix equality tests (to cover https://github.com/Dilige...
assiduous
2020-05-13
1
-0
/
+96
*
Merge pull request #142 from BugzTroll/fix_matrix_operator==
Assiduous
2020-05-13
1
-3
/
+3
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*
Fixing typos in matrix4x4, matrix3x3, matrix2x2 operator==
marie-Eve Dubé
2020-05-12
1
-3
/
+3
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/
*
MathLib: added matrix-vector multiplications & tests
assiduous
2020-05-12
2
-1
/
+108
*
Improved Android file loading
assiduous
2020-05-12
5
-37
/
+95
*
Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)
assiduous
2020-05-11
9
-17
/
+59
*
OpenGL backend: enabled debug output on Android
assiduous
2020-05-11
5
-14
/
+183
*
OpenGL backend: added GL_SAMPLER_EXTERNAL_OES as recognizable sampler type
assiduous
2020-05-11
3
-0
/
+11
*
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
2020-05-11
4
-190
/
+206
*
GL backend: fixed GetTextureInternalFormat function to allow texture fromat q...
assiduous
2020-05-10
1
-4
/
+21
*
GL backend: updated GetTextureDescFromGLHandle function to handle query errors
assiduous
2020-05-10
1
-22
/
+101
*
Enabled swap interval control on Android/GLES
assiduous
2020-05-09
2
-1
/
+11
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
22
-25
/
+63
*
Fixed Win32 compiler issues
assiduous
2020-05-09
3
-125
/
+130
*
Fixed MSVC compiler warnings + treat warnings as errors; made Diligent-BuildS...
assiduous
2020-05-09
17
-30
/
+39
*
Merge pull request #137 from markusgod/master
Assiduous
2020-05-08
5
-16
/
+13
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*
Update FBOCache.cpp
Mark Nefedov
2020-05-08
1
-0
/
+1
|
*
Checks can be simplified "(A && B) || (!A && !B) same A == B", fiters => filt...
Mark Nefedov
2020-05-08
1
-6
/
+4
|
*
If 'Exists' true, pFile is not nullptr.
Mark Nefedov
2020-05-08
1
-1
/
+1
|
*
Clang-format
Mark Nefedov
2020-05-08
1
-1
/
+1
|
*
Possible overflow. Consider casting operands, not the result.
Mark Nefedov
2020-05-08
1
-1
/
+1
|
*
The 'Key.Hash' variable was assigned the same value.
Mark Nefedov
2020-05-08
1
-1
/
+0
|
*
A part of conditional expression is always true: DebugName != nullptr, becaus...
Mark Nefedov
2020-05-08
1
-6
/
+6
|
*
The 'BackBufferDesc.Format' variable is assigned values twice successively. P...
Mark Nefedov
2020-05-08
1
-1
/
+0
|
/
*
VK backend: improved debug string for render pass objects
assiduous
2020-05-05
1
-4
/
+10
*
Merge pull request #133 from markusgod/vulakn-validation-layer
Assiduous
2020-05-05
1
-1
/
+1
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*
https://vulkan.lunarg.com/doc/view/1.0.57.0/windows/validation_layers.html VK...
Mark Nefedov
2020-05-05
1
-1
/
+1
|
/
*
Fixed issue with set_target_properties overwriting link flags (https://github...
assiduous
2020-05-02
2
-4
/
+6
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