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2021-03-19
Renamed Align to AlignUp
assiduous
3
-11
/
+11
2021-03-19
Unified resource signature handling by pipeline state in D3D12, Vk and GL
assiduous
1
-16
/
+22
2021-03-19
Moved static variable cache and managers to PipelineResourceSignatureBase
assiduous
1
-0
/
+4
2021-03-19
merged with resource_signature
azhirnov
1
-5
/
+5
2021-02-08
Some improvement to ThreadingTools::Signal
assiduous
1
-17
/
+18
2021-02-04
MathLib: added stream insreters for vector types
assiduous
1
-0
/
+62
2021-02-02
MathLib: added stream insreters for vector types
assiduous
1
-0
/
+42
2021-02-01
Fixed gcc/clang errors
assiduous
1
-1
/
+1
2021-02-01
BacicMath.hpp: fixed clang/gcc build issue
assiduous
1
-1
/
+1
2021-01-25
Basic math: reworked ExtractBit and renamed to ExtractLSB; added tests
assiduous
1
-7
/
+13
2021-01-21
pipeline resource signature for vulkan
azhirnov
3
-5
/
+19
2021-01-15
added pipeline resource signature (wip)
azhirnov
1
-2
/
+2
2021-01-01
Updated copyright notice
assiduous
27
-27
/
+27
2020-12-24
Some more updates to D3D12 PSO and ShaderResourceLayoutVk
assiduous
1
-3
/
+12
2020-12-15
BasicMath: minor code formatting
assiduous
1
-9
/
+3
2020-12-14
Math Lib: added Matrix4x4 constructor from float4 rows
assiduous
1
-0
/
+13
2020-12-08
MathLib: added CheckBox2DBox2DOverlap function
assiduous
1
-0
/
+32
2020-11-16
Added Scale and Rotation for Matrix3x3
azhirnov
2
-0
/
+71
2020-11-16
D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...
azhirnov
1
-8
/
+8
2020-11-06
Updated ResourceMappingImpl
assiduous
1
-1
/
+1
2020-11-06
Renamed StringPool::Release to StringPool::Clear
assiduous
1
-3
/
+3
2020-11-05
Added support for local root signature & shader record.
azhirnov
1
-0
/
+5
2020-11-03
fixed resource state transitions, some improvements for ray tracing
azhirnov
1
-0
/
+4
2020-10-28
A number of updates/fixes to PSO refactor merge
assiduous
3
-60
/
+64
2020-10-25
PSO refactoring for ray tracing
azhirnov
4
-25
/
+285
2020-10-20
Improved exception safety of pipeline state object construction
assiduous
1
-6
/
+17
2020-10-18
Fixed issues with alignment in linear allocator
assiduous
1
-92
/
+93
2020-10-18
Fixed Codacy issue
assiduous
1
-1
/
+1
2020-10-18
Refactored LinearAllocator
assiduous
1
-57
/
+153
2020-10-18
Implemented Align for pointers; added tests
assiduous
1
-0
/
+14
2020-10-17
Fixed compilation, some fixes after review
azhirnov
1
-1
/
+2
2020-10-15
Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...
azhirnov
1
-0
/
+208
2020-10-05
Reworked HashMapStringKey class to keep only one pointer
assiduous
1
-49
/
+65
2020-10-01
A number of updates to support Metal backend
assiduous
1
-1
/
+1
2020-09-18
Refactored internal shader resouce variable indexing
assiduous
1
-1
/
+0
2020-09-16
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
1
-0
/
+8
2020-09-16
use NUM_SHADER_TYPES constant instead of magic number, use std::array instead...
azhirnov
1
-0
/
+1
2020-09-07
MatLib: reworked MakeVector/MakeMatrix (fixed https://github.com/DiligentGrap...
assiduous
1
-160
/
+143
2020-08-02
PipelineStateVkImpl: creating implicit IRenderPass object instead of Vulkan r...
assiduous
1
-2
/
+7
2020-06-28
MathLib: added bound box transform function
assiduous
1
-0
/
+32
2020-06-20
MathLib: updated ViewFrustum struct
assiduous
1
-12
/
+42
2020-06-06
MathLib: added RasterizeTriangle function
assiduous
1
-0
/
+115
2020-06-06
MathLib: added IsPointInsideTriangle function
assiduous
1
-0
/
+90
2020-06-05
MathLib: added high_precision_cross function
assiduous
1
-0
/
+24
2020-05-12
Fixing typos in matrix4x4, matrix3x3, matrix2x2 operator==
marie-Eve Dubé
1
-3
/
+3
2020-05-12
MathLib: added matrix-vector multiplications & tests
assiduous
1
-1
/
+35
2020-04-24
MatbLib: added Matrix2x2: Inverse function
assiduous
1
-0
/
+12
2020-04-15
Added IDataBlob::GetConstData method
assiduous
2
-2
/
+11
2020-04-12
Fixed typo
assiduous
1
-1
/
+1
2020-04-12
MathLib: added BitInterleave16 function
assiduous
1
-0
/
+24
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