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Author
Age
Files
Lines
*
Few improvements to RefCntAutoPtr & DeviceContextBase::SetPipelineState
Egor Yusov
2018-07-25
2
-6
/
+5
*
Updated VertexStreamInfo to use final buffer implementation type
Egor Yusov
2018-07-25
1
-7
/
+8
*
Updated DeviceContextBase to use final types for pipeline state, buffers and ...
Egor Yusov
2018-07-25
1
-52
/
+58
*
Fixed performance issue with resetting unchanged vertex buffers
Egor Yusov
2018-07-25
1
-4
/
+9
*
Implemented mapping with MAP_FLAG_DO_NOT_SYNCHRONIZE flag in Vulkan and D3D12
Egor Yusov
2018-07-22
1
-2
/
+4
*
Implemented IFence interface in all backends
Egor Yusov
2018-07-22
1
-20
/
+32
*
Added fence object stubs + code formatting
Egor Yusov
2018-07-20
19
-201
/
+364
*
Added comment about shader reflection data
Egor Yusov
2018-07-19
1
-1
/
+4
*
Updated development checks in GraphicsEngine project
Egor Yusov
2018-07-19
8
-55
/
+76
*
Implemented mipmap generation in Vulkan
Egor Yusov
2018-07-07
4
-17
/
+37
*
Fixed Vulkan swapchain present error when window is minimized
Egor Yusov
2018-07-06
1
-0
/
+20
*
Always using negative viewport height in Vulkan to be 100% consistent with Di...
Egor Yusov
2018-07-06
1
-1
/
+5
*
Added NDC attribs data to DeviceCaps structure
Egor Yusov
2018-07-04
1
-0
/
+39
*
Enabled geometryShader and tessellationShader features by default
Egor Yusov
2018-07-04
1
-2
/
+2
*
Moved list of vulkan device features to enable to initialization struct
Egor Yusov
2018-07-04
1
-0
/
+19
*
Updated projection functions in the math lib to take IsGL instead of IsDirect...
Egor Yusov
2018-07-03
1
-0
/
+13
*
Fixed issues with RTV/DSV clears and 3D texture views in Vulkan
Egor Yusov
2018-07-03
1
-8
/
+8
*
Minor update to DeviceContextBase::SetRenderTargets()
Egor Yusov
2018-07-02
1
-8
/
+4
*
Reworked binding default frame buffer to keep references to current RTV and D...
Egor Yusov
2018-07-02
2
-24
/
+45
*
Reworked how render targets are bound in Vulkan: added RenderPass cache
Egor Yusov
2018-07-01
1
-0
/
+12
*
Unified implementation of IPipelineState::BindShaderResources()
Egor Yusov
2018-06-28
1
-0
/
+6
*
Reworked shader memory alloction for resource layouts in D3D12 pipeline imple...
Egor Yusov
2018-06-27
2
-14
/
+22
*
Fixed layout transition for depth textures in Vulkan
Egor Yusov
2018-06-19
1
-0
/
+5
*
Implemented forced wait when allocation from dynamic heap fails in Vulkan
Egor Yusov
2018-06-17
1
-6
/
+8
*
Reworked vulkan dynamic heap implementation
Egor Yusov
2018-06-16
1
-9
/
+13
*
Reworked dynamic buffer mapping using ring buffers
Egor Yusov
2018-06-14
2
-0
/
+13
*
Made uniform and storage buffer descriptors dynamic in pipeline layout
Egor Yusov
2018-06-12
1
-0
/
+3
*
Improvements to resource liftime management in Vulkan
Egor Yusov
2018-06-06
1
-0
/
+2
*
Reworked upload heap in Vulkan
Egor Yusov
2018-06-05
1
-10
/
+18
*
Implemented reserved memory size in Vk memory manager
Egor Yusov
2018-06-04
1
-0
/
+10
*
Implemented Vulkan memory manager
Egor Yusov
2018-06-04
1
-0
/
+6
*
Disabled info message about objects found in state object registry
Egor Yusov
2018-06-03
1
-1
/
+1
*
Implemented texture initialization with initial data in Vulkan
Egor Yusov
2018-06-02
1
-14
/
+25
*
Added initial size of the dynamic heap in vulkan to creation attribs
Egor Yusov
2018-05-31
1
-0
/
+10
*
Implemented dynamic resource write-discard mapping
Egor Yusov
2018-05-30
1
-0
/
+4
*
Moved vertex buffer stride definition from IDeviceContext::SetVertexBuffers()...
Egor Yusov
2018-05-29
4
-32
/
+60
*
Implemented dynamic descriptor resource descriptors update
Egor Yusov
2018-05-23
1
-0
/
+5
*
Reworked SPIRVShaderResources: reduced sizeof(SPIRVShaderResourceAttribs) to ...
Egor Yusov
2018-05-18
1
-0
/
+20
*
Fixed really annoying clang error: aggregate initialization fails to compile ...
Egor Yusov
2018-05-12
1
-0
/
+34
*
FIxed Mac build error
Egor Yusov
2018-05-12
1
-2
/
+2
*
Added descriptor pool manager
Egor Yusov
2018-05-12
1
-0
/
+15
*
Added shader variable type parsing in Vulkan
Egor Yusov
2018-05-05
1
-0
/
+2
*
Renamed ClearRenderTargets to ResetRenderTargets
Egor Yusov
2018-04-21
1
-3
/
+3
*
Reworked SetRenderTargets() function to set framebuffer size
Egor Yusov
2018-04-21
1
-67
/
+83
*
Working on Device context Vulkan implementation: implemented setting viewport...
Egor Yusov
2018-04-18
2
-6
/
+9
*
Added template version of RawPtr function to allow more convenient type conve...
Egor Yusov
2018-04-17
1
-1
/
+1
*
Implementing device context in vulkan
Egor Yusov
2018-04-17
1
-0
/
+5
*
Fixed few warnings on clang
Egor Yusov
2018-04-14
1
-4
/
+4
*
Moved primitive topology from draw attribs to pipeline state desc
Egor Yusov
2018-04-14
3
-188
/
+157
*
Updated vulkan structure initialization
Egor Yusov
2018-04-13
1
-0
/
+3
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