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* Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGSassiduous2021-01-063-20/+20
* Improved method names in IShaderBindingTable interfaceassiduous2021-01-064-80/+86
* Updated documentation for IShaderBindingTableassiduous2021-01-061-52/+67
* Fixed minor issue with ResourceMappingImpl::ResMappingHashKey::operator==assiduous2021-01-041-1/+10
* Updated some more copyright noticesassiduous2021-01-041-1/+1
* Updated copyright noticeassiduous2021-01-0170-70/+70
* Few more minor updates to ray tracing PSO create info validationassiduous2020-12-231-11/+9
* Few minor improvements to RT pipeline initializationassiduous2020-12-232-12/+20
* Fixed few more issues in PSO create info validationassiduous2020-12-231-3/+3
* Fixed some issues with PSO create info validationassiduous2020-12-232-25/+52
* PSO initialization: updated shader stage initializationassiduous2020-12-232-39/+59
* Vk backend: added a few debug checksassiduous2020-12-221-1/+1
* Vulkan backend: few updates to shader resource layout initializationassiduous2020-12-211-1/+6
* Removed SBTTransitionMode from TraceRaysAttribsassiduous2020-12-212-6/+6
* Some updates in D3D12 backend (DXIL patching, PSO initialization)assiduous2020-12-191-7/+7
* Updated API to 240080 + fixed SBTBaseassiduous2020-12-183-2/+9
* Another set of minor updatesassiduous2020-12-1723-426/+450
* A bunch of minor updates (comments, parameter validation, etc.)assiduous2020-12-1710-113/+123
* Fixed 32-bit Windows build errorsassiduous2020-12-161-0/+3
* Merge branch 'azhirnov-ray_tracing_2'assiduous2020-12-1539-1097/+5524
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| * some improvements for ray tracingazhirnov2020-12-097-6/+46
| * Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipelineazhirnov2020-11-251-0/+6
| * Merge branch 'master' into ray_tracing_2azhirnov2020-11-253-11/+60
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| * | Removed SWAP_CHAIN_USAGE_UNORDERED_ACCESS, fixed shader group checksazhirnov2020-11-181-5/+1
| * | Merge branch 'master' into ray_tracing_2azhirnov2020-11-182-4/+51
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| * | | update commentsazhirnov2020-11-161-3/+6
| * | | D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...azhirnov2020-11-164-14/+49
| * | | bug fix for ray tracing, fixed KHR via NV emulation.azhirnov2020-11-169-60/+15
| * | | added address alignment checksazhirnov2020-11-121-0/+2
| * | | fixed and improved shader bindingazhirnov2020-11-129-211/+254
| * | | Merge branch 'master' into ray_tracingassiduous2020-11-102-17/+20
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| * | | | A bunch of minor updatesassiduous2020-11-108-82/+90
| * | | | Added ability to update AS.azhirnov2020-11-1013-393/+1041
| * | | | BLASTriangleDesc: fixed VertexValueType and VertexComponentCount handlingassiduous2020-11-072-14/+10
| * | | | Updated handling of BLASTriangleDesc::VertexValueType and VertexComponentCountassiduous2020-11-072-7/+16
| * | | | Few more minor updates to parameter validation in device contextassiduous2020-11-071-7/+16
| * | | | Few minor updates to TLAS and BLAS implementationsassiduous2020-11-072-0/+16
| * | | | Device context: refactored command parameters validationassiduous2020-11-077-1079/+1090
| * | | | Updated ResourceMappingImplassiduous2020-11-062-67/+48
| * | | | Updated ShaderBindingTableBaseassiduous2020-11-066-64/+102
| * | | | Refactored TextureBaseassiduous2020-11-064-323/+350
| * | | | Refactored BufferBaseassiduous2020-11-062-118/+112
| * | | | Renamed StringPool::Release to StringPool::Clearassiduous2020-11-061-1/+1
| * | | | Updated TopLevelASBaseassiduous2020-11-065-65/+64
| * | | | Fixed gcc error plus few minor updatesassiduous2020-11-064-3/+4
| * | | | GraphicsEngineBase: removed pch.hassiduous2020-11-0612-15/+8
| * | | | Refactored BottomLevelASBaseassiduous2020-11-063-162/+215
| * | | | A number of minor updates/fixesassiduous2020-11-068-136/+139
| * | | | Added support for local root signature & shader record.azhirnov2020-11-058-29/+50
| * | | | Added AS copy with compacting.azhirnov2020-11-0512-414/+1072