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Age
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*
Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS
assiduous
2021-01-06
3
-20
/
+20
*
Improved method names in IShaderBindingTable interface
assiduous
2021-01-06
4
-80
/
+86
*
Updated documentation for IShaderBindingTable
assiduous
2021-01-06
1
-52
/
+67
*
Fixed minor issue with ResourceMappingImpl::ResMappingHashKey::operator==
assiduous
2021-01-04
1
-1
/
+10
*
Updated some more copyright notices
assiduous
2021-01-04
1
-1
/
+1
*
Updated copyright notice
assiduous
2021-01-01
70
-70
/
+70
*
Few more minor updates to ray tracing PSO create info validation
assiduous
2020-12-23
1
-11
/
+9
*
Few minor improvements to RT pipeline initialization
assiduous
2020-12-23
2
-12
/
+20
*
Fixed few more issues in PSO create info validation
assiduous
2020-12-23
1
-3
/
+3
*
Fixed some issues with PSO create info validation
assiduous
2020-12-23
2
-25
/
+52
*
PSO initialization: updated shader stage initialization
assiduous
2020-12-23
2
-39
/
+59
*
Vk backend: added a few debug checks
assiduous
2020-12-22
1
-1
/
+1
*
Vulkan backend: few updates to shader resource layout initialization
assiduous
2020-12-21
1
-1
/
+6
*
Removed SBTTransitionMode from TraceRaysAttribs
assiduous
2020-12-21
2
-6
/
+6
*
Some updates in D3D12 backend (DXIL patching, PSO initialization)
assiduous
2020-12-19
1
-7
/
+7
*
Updated API to 240080 + fixed SBTBase
assiduous
2020-12-18
3
-2
/
+9
*
Another set of minor updates
assiduous
2020-12-17
23
-426
/
+450
*
A bunch of minor updates (comments, parameter validation, etc.)
assiduous
2020-12-17
10
-113
/
+123
*
Fixed 32-bit Windows build errors
assiduous
2020-12-16
1
-0
/
+3
*
Merge branch 'azhirnov-ray_tracing_2'
assiduous
2020-12-15
39
-1097
/
+5524
|
\
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*
some improvements for ray tracing
azhirnov
2020-12-09
7
-6
/
+46
|
*
Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline
azhirnov
2020-11-25
1
-0
/
+6
|
*
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-25
3
-11
/
+60
|
|
\
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*
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Removed SWAP_CHAIN_USAGE_UNORDERED_ACCESS, fixed shader group checks
azhirnov
2020-11-18
1
-5
/
+1
|
*
|
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-18
2
-4
/
+51
|
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\
\
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*
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update comments
azhirnov
2020-11-16
1
-3
/
+6
|
*
|
|
D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...
azhirnov
2020-11-16
4
-14
/
+49
|
*
|
|
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
9
-60
/
+15
|
*
|
|
added address alignment checks
azhirnov
2020-11-12
1
-0
/
+2
|
*
|
|
fixed and improved shader binding
azhirnov
2020-11-12
9
-211
/
+254
|
*
|
|
Merge branch 'master' into ray_tracing
assiduous
2020-11-10
2
-17
/
+20
|
|
\
\
\
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*
|
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|
A bunch of minor updates
assiduous
2020-11-10
8
-82
/
+90
|
*
|
|
|
Added ability to update AS.
azhirnov
2020-11-10
13
-393
/
+1041
|
*
|
|
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BLASTriangleDesc: fixed VertexValueType and VertexComponentCount handling
assiduous
2020-11-07
2
-14
/
+10
|
*
|
|
|
Updated handling of BLASTriangleDesc::VertexValueType and VertexComponentCount
assiduous
2020-11-07
2
-7
/
+16
|
*
|
|
|
Few more minor updates to parameter validation in device context
assiduous
2020-11-07
1
-7
/
+16
|
*
|
|
|
Few minor updates to TLAS and BLAS implementations
assiduous
2020-11-07
2
-0
/
+16
|
*
|
|
|
Device context: refactored command parameters validation
assiduous
2020-11-07
7
-1079
/
+1090
|
*
|
|
|
Updated ResourceMappingImpl
assiduous
2020-11-06
2
-67
/
+48
|
*
|
|
|
Updated ShaderBindingTableBase
assiduous
2020-11-06
6
-64
/
+102
|
*
|
|
|
Refactored TextureBase
assiduous
2020-11-06
4
-323
/
+350
|
*
|
|
|
Refactored BufferBase
assiduous
2020-11-06
2
-118
/
+112
|
*
|
|
|
Renamed StringPool::Release to StringPool::Clear
assiduous
2020-11-06
1
-1
/
+1
|
*
|
|
|
Updated TopLevelASBase
assiduous
2020-11-06
5
-65
/
+64
|
*
|
|
|
Fixed gcc error plus few minor updates
assiduous
2020-11-06
4
-3
/
+4
|
*
|
|
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GraphicsEngineBase: removed pch.h
assiduous
2020-11-06
12
-15
/
+8
|
*
|
|
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Refactored BottomLevelASBase
assiduous
2020-11-06
3
-162
/
+215
|
*
|
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A number of minor updates/fixes
assiduous
2020-11-06
8
-136
/
+139
|
*
|
|
|
Added support for local root signature & shader record.
azhirnov
2020-11-05
8
-29
/
+50
|
*
|
|
|
Added AS copy with compacting.
azhirnov
2020-11-05
12
-414
/
+1072
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