index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Graphics
/
GraphicsEngine
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
Few more updated to render pass desc validation
assiduous
2020-08-03
1
-4
/
+12
|
*
Added another framebuffer validation check
assiduous
2020-08-03
1
-0
/
+11
|
*
More framebuffer validation
assiduous
2020-08-03
2
-14
/
+63
|
*
Added more render pass desc validation
assiduous
2020-08-03
2
-78
/
+190
|
*
Few improvements to render pass API
assiduous
2020-08-02
3
-5
/
+57
|
*
Updated EndRenderPass to optionally update resource states
assiduous
2020-08-02
2
-3
/
+26
|
*
Fixed build error
assiduous
2020-08-02
1
-1
/
+1
|
*
Fixed frame buffer attachment clear operations; updated clear render target t...
assiduous
2020-08-02
2
-0
/
+36
|
*
Implemented ClearRenderTarget/ClearDepthStencil for inside render pass clears
assiduous
2020-08-02
1
-26
/
+68
|
*
Implemented BeginRenderPass/NextSubpass/EndRenderPass in Vulkan backend
assiduous
2020-08-02
3
-47
/
+62
|
*
Base implementation of BeginRenderPass/NextSubpass/EndRenderPass methods
assiduous
2020-08-02
2
-10
/
+94
|
*
Added pRenderPass and SubpassIndex members to GraphicsPipelineDesc struct
assiduous
2020-08-02
3
-29
/
+87
|
*
PipelineStateVkImpl: creating implicit IRenderPass object instead of Vulkan r...
assiduous
2020-08-02
2
-0
/
+3
|
*
Added BeginRenderPass, NextSubpass, and EndRenderPass device context methods
assiduous
2020-08-02
1
-0
/
+25
|
*
Implemented SubpassDependencyDesc struct
assiduous
2020-08-02
3
-3
/
+47
|
*
Added PIPELINE_STAGE_FLAGS and ACCESS_FLAGS
assiduous
2020-08-02
1
-40
/
+229
|
*
Added frambuffer desc validation
assiduous
2020-08-02
3
-5
/
+217
|
*
Implemente framebuffer in Vulkan
assiduous
2020-08-02
3
-10
/
+55
|
*
Added framebuffer object implementation stubs
assiduous
2020-08-02
5
-13
/
+110
|
*
Added IFramebuffer interface
assiduous
2020-08-02
3
-1
/
+104
|
*
Defined SubpassDesc struct
assiduous
2020-08-02
3
-2
/
+251
|
*
Implemented RenderPassAttachmentDesc struct; added render pass creation test;...
assiduous
2020-08-02
7
-42
/
+233
|
*
Added render pass object implementation stubs in all backends
assiduous
2020-08-02
3
-11
/
+89
|
*
Added Render pass interface stub
assiduous
2020-08-02
3
-0
/
+137
*
|
formatting
azhirnov
2020-08-19
2
-9
/
+8
*
|
Added mesh shader
azhirnov
2020-08-11
8
-41
/
+252
|
/
*
Added CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS enum and IShaderSourceInputStre...
assiduous
2020-07-18
3
-4
/
+37
*
Fixed few alignment-related issues (API Version 240063)
assiduous
2020-06-10
2
-1
/
+4
*
Tweak EngineCreateInfo layout to fix c++11 vs c++17 member alignment issues (...
assiduous
2020-06-10
2
-10
/
+10
*
Removed backend macros verification from PlatformDefinitions.h
assiduous
2020-05-20
1
-0
/
+4
*
Improved latency handling in D3D11 and D3D12 (API 240061, fixed https://githu...
assiduous
2020-05-20
4
-10
/
+24
*
Improved Android file loading
assiduous
2020-05-12
1
-4
/
+14
*
Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)
assiduous
2020-05-11
2
-1
/
+8
*
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
2020-05-11
2
-2
/
+11
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
1
-1
/
+1
*
Fixed MSVC compiler warnings + treat warnings as errors; made Diligent-BuildS...
assiduous
2020-05-09
1
-1
/
+2
*
Vulkan swap chain: auto-detecting surface rotation on Android
assiduous
2020-04-27
1
-6
/
+7
*
Improved surface orientation change detection in Vulkan swap chain
assiduous
2020-04-26
1
-3
/
+10
*
Vulkan swap chain: improved swap chain destruction
assiduous
2020-04-25
1
-7
/
+7
*
Added surface pretransform parameter to swap chain desc (API 240057)
assiduous
2020-04-24
4
-11
/
+66
*
Updates comments for descriptor settings in EngineD3D12CreateInfo struct
assiduous
2020-04-21
1
-4
/
+33
*
Enabled using PSO_CREATE_FLAGS flags in D3D11, D3D12 and Vk backends.
assiduous
2020-04-01
1
-5
/
+6
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
3
-4
/
+40
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
7
-57
/
+69
*
TraceLineThroughGrid: fixed a problem where end point of the line is missed d...
assiduous
2020-02-16
1
-2
/
+2
*
Fixed minor issue in BufferDesc ctor
assiduous
2020-02-13
1
-1
/
+2
*
Updated API version and release history (added PRIMITIVE_TOPOLOGY_LINE_STRIP)
assiduous
2020-02-05
1
-1
/
+1
*
Added line strip topology
assiduous
2020-02-05
1
-0
/
+4
*
Added rasterizer state, depth state and blend state validation and correction...
assiduous
2020-02-04
1
-0
/
+102
*
Updated swap chain creation functions to use NativeWindow struct
assiduous
2020-02-02
1
-1
/
+1
[prev]
[next]