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DiligentCore
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GraphicsEngineOpenGL
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Author
Age
Files
Lines
*
Reworked SetRenderTargets() function to set framebuffer size
Egor Yusov
2018-04-21
1
-1
/
+2
*
Added template version of RawPtr function to allow more convenient type conve...
Egor Yusov
2018-04-17
3
-17
/
+17
*
Added vulkan shader module creation
Egor Yusov
2018-04-15
1
-1
/
+1
*
Added GLSL to SPIRV shader compilation
Egor Yusov
2018-04-15
2
-221
/
+11
*
Moved primitive topology from draw attribs to pipeline state desc
Egor Yusov
2018-04-14
2
-11
/
+7
*
Fixed another couple of linux build issues
Egor Yusov
2018-04-08
1
-2
/
+2
*
Vulkan progress:
Egor Yusov
2018-04-08
1
-1
/
+1
*
Merge branch 'master'
Egor Yusov
2018-04-01
8
-22
/
+83
|
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*
Added sync interval parameter to ISwapChain::Present()
Egor Yusov
2018-03-31
4
-4
/
+4
|
*
Fixed build error on iOS
Egor Yusov
2018-03-31
2
-1
/
+15
|
*
Implemented switching to a fullscreen mode in d3d on Win32
Egor Yusov
2018-03-31
2
-0
/
+14
|
*
Added shader name output when shader compilation fails
Egor Yusov
2018-03-28
1
-1
/
+1
|
*
Added shader compiler log output
Egor Yusov
2018-03-28
1
-17
/
+30
|
*
Added DebugMessageCallback to EngineCreation attribs
Egor Yusov
2018-03-27
1
-0
/
+6
|
*
Reworked debug message handling to allow user-specified callbacks
Egor Yusov
2018-03-27
2
-0
/
+14
*
|
Implemented Vulkan instance initialization; added vulkan debug utils
Egor Yusov
2018-03-17
2
-2
/
+2
|
/
*
Fixed Mac/iOS build failure
Egor Yusov
2018-03-12
1
-1
/
+1
*
Implemented PSO compatibility in GL backend
Egor Yusov
2018-03-12
5
-5
/
+153
*
Implemented PSO compatibility in D3D11
Egor Yusov
2018-03-11
3
-2
/
+9
*
Update readme.md
DiligentGraphics
2018-03-06
1
-4
/
+7
*
Enabled custom build configuration
Egor Yusov
2018-03-05
1
-6
/
+4
*
Fixed https://github.com/DiligentGraphics/DiligentEngine/issues/5
Egor Yusov
2018-03-04
2
-9
/
+4
*
Removed Errors.h from engine factory headers to dependency on NativePlatform
Egor Yusov
2018-02-23
1
-3
/
+7
*
Fixed interface headers to use relative paths in #include
Egor Yusov
2018-02-23
14
-19
/
+21
*
Added a couple of debug checks
Egor
2018-02-20
1
-1
/
+3
*
Fixed error when setting independent blend states on GLES devices that only s...
Egor
2018-02-19
3
-8
/
+36
*
Minor update to checking errors when setting GL blend errors
Egor
2018-02-19
1
-3
/
+2
*
Added Qualcomm GPU vendor
Egor
2018-02-19
2
-5
/
+6
*
Fixed iOS build
Egor Yusov
2018-02-18
1
-2
/
+2
*
Updated handling glPolygonMode function on GLES
Egor
2018-02-18
3
-5
/
+16
*
Implemented more robust screen orientation/size change handling on Android
Egor
2018-02-18
3
-10
/
+27
*
Fixed Android runtime error on ARM devices
Egor
2018-02-18
1
-0
/
+1
*
Updated missing gl function reporting message on iOS
Egor Yusov
2018-02-17
1
-1
/
+1
*
Fixed few compiler warnings
Egor Yusov
2018-02-17
1
-1
/
+1
*
Added platform macros in GLSL shaders
Egor Yusov
2018-02-17
2
-4
/
+16
*
Fixed few HLSL->GLSL conversion issues on MacOS
Egor Yusov
2018-02-17
1
-1
/
+23
*
Fixed issue in OpenGL texture depth query
Egor Yusov
2018-02-15
1
-2
/
+3
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
2
-126
/
+130
*
Minor updates on iOS platform
Egor Yusov
2018-02-12
1
-3
/
+7
*
One more fix for Android context
Egor
2018-02-11
1
-1
/
+8
*
Fixed Android crash when SwapBuffers() is called after Suspend()
Egor
2018-02-11
1
-3
/
+13
*
Minor updates to readme
Egor
2018-02-10
1
-12
/
+12
*
Replaced #ifdef ENGINE_DLL with #if ENGINE_DLL
Egor
2018-02-10
3
-6
/
+4
*
Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXX
Egor
2018-02-10
8
-31
/
+31
*
Fixed Android build
Egor
2018-02-04
3
-21
/
+6
*
Fixed library search in iOS build
Egor Yusov
2018-02-04
1
-6
/
+2
*
Minor change
Egor Yusov
2018-02-04
1
-1
/
+1
*
Fixed few iOS issues with file system & number of texture units
Egor Yusov
2018-02-04
1
-1
/
+1
*
Reworked swap chain and context initialization on iOS
Egor Yusov
2018-02-03
7
-62
/
+150
*
Merge remote-tracking branch 'origin/master'
Egor Yusov
2018-02-03
22
-148
/
+180
|
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