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DiligentCore
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Age
Files
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...
*
Another improvement to texture format tests in OpenGL
assiduous
2020-09-16
1
-0
/
+1
*
Fixed Win32 build
assiduous
2020-09-16
3
-8
/
+16
*
Fixed Android build
assiduous
2020-09-16
5
-22
/
+66
*
Fixed typo
assiduous
2020-09-16
1
-1
/
+1
*
Fixed Mac/Linux/iOS build issues
assiduous
2020-09-16
2
-7
/
+14
*
GL backend: silenced debug output messages when testing texture format; dedup...
assiduous
2020-09-16
5
-219
/
+111
*
Reworked texture format info reporting
assiduous
2020-09-16
2
-46
/
+92
*
Completed shader compilation refactoring (fixed https://github.com/DiligentGr...
assiduous
2020-09-15
2
-10
/
+10
*
Refactoring shader compilation tools - part I (https://github.com/DiligentGra...
assiduous
2020-09-14
2
-2
/
+2
*
Minor fix for timer query support detection in OpenGLES
assiduous
2020-09-13
1
-2
/
+3
*
Fixed Linux/Max/iOS build
assiduous
2020-09-13
3
-3
/
+3
*
Added option to enable/disable device features during initialization (API 240...
assiduous
2020-09-13
3
-72
/
+96
*
Another set of minor updates to mesh shader implementation
assiduous
2020-09-10
1
-1
/
+1
*
A bunch of random updates
assiduous
2020-09-09
2
-2
/
+7
*
Merge branch 'master' into mesh_shader
azhirnov
2020-08-31
6
-63
/
+145
|
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*
Fixed iOS build issue
assiduous
2020-08-27
1
-0
/
+4
|
*
Implemented duration queries in Vulkan
assiduous
2020-08-27
1
-1
/
+5
|
*
Merged master
assiduous
2020-08-27
4
-12
/
+20
|
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\
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*
Fixed formatting
assiduous
2020-08-25
1
-1
/
+1
|
|
*
Fixed iOS build error
assiduous
2020-08-25
1
-0
/
+1
|
|
*
Fixed GLES query function names
assiduous
2020-08-25
3
-11
/
+19
|
*
|
Enabled duration queries in GL backend
assiduous
2020-08-25
4
-6
/
+33
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/
|
*
Enabled loading of timer query GL functions on Android
assiduous
2020-08-25
5
-57
/
+96
*
|
added HLSLTools, HLSL shader compiler refactoring
azhirnov
2020-08-25
1
-0
/
+4
*
|
Merge branch 'master' into mesh_shader
azhirnov
2020-08-25
3
-7
/
+99
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\
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*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
2
-2
/
+12
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*
GL backend: committing GL program or pipeline in SetPipelineState function
assiduous
2020-08-20
1
-0
/
+11
|
*
GL backend: implemented render passes attachment invalidation with glInvalida...
assiduous
2020-08-20
1
-5
/
+75
|
*
D3D11 backend: reworked subpass transitons to fix the issue with render targe...
assiduous
2020-08-20
1
-0
/
+1
*
|
minor fixes and formatting
azhirnov
2020-08-19
1
-1
/
+1
*
|
Merge branch 'master' into mesh_shader
azhirnov
2020-08-19
12
-129
/
+680
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*
GL backend: a number of minor updates
assiduous
2020-08-15
1
-24
/
+24
|
*
OpenGL backend: added required memory barriers for framebuffer attachments
assiduous
2020-08-11
1
-9
/
+29
|
*
OpenGL backend: enabled copying textures to default framebuffer
assiduous
2020-08-11
1
-1
/
+4
|
*
OpenGL backend: enabled handling of default framebuffer in render passes
assiduous
2020-08-11
2
-12
/
+70
|
*
Implemented render pass MS resolve in OpenGL
assiduous
2020-08-11
4
-6
/
+74
|
*
Initial implementation of render passes in GL backend
assiduous
2020-08-11
7
-108
/
+219
|
*
Implemented unified render pass attachment state updates within subpasses and...
assiduous
2020-08-08
2
-3
/
+3
|
*
Treating subpass render target and depth stencil attachments as current RT an...
assiduous
2020-08-07
1
-0
/
+8
|
*
Added more renderpass-related checks
assiduous
2020-08-05
1
-0
/
+11
|
*
Updated EndRenderPass to optionally update resource states
assiduous
2020-08-02
2
-3
/
+3
|
*
Base implementation of BeginRenderPass/NextSubpass/EndRenderPass methods
assiduous
2020-08-02
2
-0
/
+7
|
*
Added BeginRenderPass, NextSubpass, and EndRenderPass device context methods
assiduous
2020-08-02
2
-0
/
+23
|
*
Added framebuffer object implementation stubs
assiduous
2020-08-02
5
-1
/
+121
|
*
Added render pass object implementation stubs in all backends
assiduous
2020-08-02
4
-10
/
+115
|
*
Added Render pass interface stub
assiduous
2020-08-02
2
-0
/
+17
*
|
Added mesh shader
azhirnov
2020-08-11
3
-2
/
+16
|
/
*
Added DILIGENT_NO_HLSL CMake option to disable HLSL support in Vulkan and Ope...
assiduous
2020-07-21
2
-4
/
+17
*
Fixed anisotropic filter support check in GLES
assiduous
2020-07-08
1
-1
/
+1
*
Improved Android file loading
assiduous
2020-05-12
1
-3
/
+7
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