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Age
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*
Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)
assiduous
2020-05-11
5
-16
/
+49
*
OpenGL backend: enabled debug output on Android
assiduous
2020-05-11
5
-14
/
+183
*
OpenGL backend: added GL_SAMPLER_EXTERNAL_OES as recognizable sampler type
assiduous
2020-05-11
3
-0
/
+11
*
GL backend: fixed GetTextureInternalFormat function to allow texture fromat q...
assiduous
2020-05-10
1
-4
/
+21
*
GL backend: updated GetTextureDescFromGLHandle function to handle query errors
assiduous
2020-05-10
1
-22
/
+101
*
Enabled swap interval control on Android/GLES
assiduous
2020-05-09
2
-1
/
+11
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
18
-22
/
+53
*
Fixed MSVC compiler warnings + treat warnings as errors; made Diligent-BuildS...
assiduous
2020-05-09
1
-2
/
+2
*
Update FBOCache.cpp
Mark Nefedov
2020-05-08
1
-0
/
+1
*
Possible overflow. Consider casting operands, not the result.
Mark Nefedov
2020-05-08
1
-1
/
+1
*
The 'Key.Hash' variable was assigned the same value.
Mark Nefedov
2020-05-08
1
-1
/
+0
*
Fixed issue with set_target_properties overwriting link flags (https://github...
assiduous
2020-05-02
1
-2
/
+3
*
Couple of minor updates to GL and VK backend cmake files
assiduous
2020-05-01
1
-2
/
+3
*
Use export map to restrict visible lib symbols under MinGW.
logzero
2020-05-01
1
-0
/
+9
*
Fixed SwapChainGL on iOS
assiduous
2020-04-28
1
-0
/
+10
*
Improved swap chain resize handling on Android
assiduous
2020-04-27
2
-2
/
+29
*
Fixed iOS build error
assiduous
2020-04-24
2
-3
/
+3
*
Added surface pretransform parameter to swap chain desc (API 240057)
assiduous
2020-04-24
3
-5
/
+25
*
Fallback to GLX_MESA_swap_control if GLX_EXT_swap_control isn't supported
Dinolek
2020-04-21
1
-0
/
+6
*
Fixed few Android build problems
assiduous
2020-04-19
1
-1
/
+1
*
Added Texture uploader test plus fixed a bunch of issues
assiduous
2020-04-09
2
-3
/
+6
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
5
-22
/
+24
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
17
-50
/
+52
*
Moved filtering functions to new FilterintTools.hpp. Added FilterTexture2DBil...
assiduous
2020-03-16
1
-2
/
+2
*
Fixed Linux build issues
assiduous
2020-02-24
2
-4
/
+4
*
Enabled VSync control in GL backend (on Windows and Linux)
assiduous
2020-02-24
7
-7
/
+25
*
Reworked GL type conversions and added tests
assiduous
2020-02-20
2
-225
/
+166
*
Added GL_HALF_FLOAT type
assiduous
2020-02-19
1
-1
/
+2
*
Added line strip topology
assiduous
2020-02-05
1
-1
/
+3
*
Silenced OpenGL deprecation warnings on Mac
assiduous
2020-02-04
1
-0
/
+4
*
Silenced a bunch of clang warnings
assiduous
2020-02-03
1
-0
/
+20
*
Disallowed missing direct and indirect dependencies when linking GL and VK sh...
assiduous
2020-02-03
1
-1
/
+6
*
Updated Mac and iOS native window structs
assiduous
2020-02-03
3
-3
/
+3
*
Fixed yet another linux build issue
assiduous
2020-02-03
1
-1
/
+1
*
Fixed another linux build issue
assiduous
2020-02-03
2
-7
/
+7
*
Updated LinuxNativeWindow
assiduous
2020-02-03
1
-1
/
+1
*
Introduced NativeWindow wrapper for supported platforms
Robert Campbell
2020-02-02
7
-14
/
+14
*
Minor update in GL backend
assiduous
2020-02-02
1
-1
/
+2
*
Fixed compiler warnings
assiduous
2020-02-01
1
-2
/
+2
*
Fixed Android build problems
assiduous
2020-01-31
5
-5
/
+6
*
Added API function call type specification to fix c/c++ mismatch on x86 MSVC
assiduous
2020-01-29
16
-158
/
+213
*
Fixed a number of minor issues
assiduous
2020-01-29
3
-9
/
+12
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
14
-101
/
+76
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
14
-60
/
+28
*
Fixed few issues in C interface
assiduous
2020-01-28
2
-4
/
+3
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
7
-13
/
+13
*
Fixed iOS build issues
assiduous
2020-01-28
3
-5
/
+4
*
Implemented C Interface for OpenGL backend
assiduous
2020-01-28
16
-139
/
+491
*
Fixed class vs struct issues. Implemented HLSL2GLSL Convertor C interfaces
assiduous
2020-01-27
10
-20
/
+8
*
Fixed command list and device context C interfaces; fixed more Linux & Mac bu...
assiduous
2020-01-27
1
-2
/
+2
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