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* Updated missing gl function reporting message on iOSEgor Yusov2018-02-171-1/+1
* Fixed few compiler warningsEgor Yusov2018-02-171-1/+1
* Added platform macros in GLSL shadersEgor Yusov2018-02-172-4/+16
* Fixed few HLSL->GLSL conversion issues on MacOSEgor Yusov2018-02-171-1/+23
* Fixed issue in OpenGL texture depth queryEgor Yusov2018-02-151-2/+3
* Fixed formatting of cmake files + couple of minor updatesEgor Yusov2018-02-132-126/+130
* Minor updates on iOS platformEgor Yusov2018-02-121-3/+7
* One more fix for Android contextEgor2018-02-111-1/+8
* Fixed Android crash when SwapBuffers() is called after Suspend()Egor2018-02-111-3/+13
* Minor updates to readmeEgor2018-02-101-12/+12
* Replaced #ifdef ENGINE_DLL with #if ENGINE_DLLEgor2018-02-103-6/+4
* Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXXEgor2018-02-108-31/+31
* Fixed Android buildEgor2018-02-043-21/+6
* Fixed library search in iOS buildEgor Yusov2018-02-041-6/+2
* Minor changeEgor Yusov2018-02-041-1/+1
* Fixed few iOS issues with file system & number of texture unitsEgor Yusov2018-02-041-1/+1
* Reworked swap chain and context initialization on iOSEgor Yusov2018-02-037-62/+150
* Merge remote-tracking branch 'origin/master'Egor Yusov2018-02-0322-148/+180
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| * Fixed another MacOS build issueEgor2018-02-031-2/+2
| * Fixed MacOS build errorEgor2018-02-031-1/+1
| * Fixed Android and MacOS buildsEgor2018-02-039-53/+32
| * Fixed Linux buildEgor2018-02-034-28/+18
| * Reworked swap chain initialization in OpenGL to be better separated from GLCo...Egor Yusov2018-02-0314-72/+135
* | Added SwapChain ISO implEgor Yusov2018-02-032-0/+100
* | Updated IOS implementationEgor Yusov2018-02-037-31/+54
* | Enabled IOS buildEgor Yusov2018-02-0121-43/+902
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* Updated querying number of mip levels in GL texture to allow failure in older...Egor Yusov2018-01-271-3/+10
* Updated build rules for File2String to avoid issues with clean build commandEgor Yusov2018-01-251-3/+2
* Implemented opening files in MacOS bundleEgor Yusov2018-01-241-4/+0
* Updated OpenGL context initialization on MacOSEgor Yusov2018-01-223-50/+24
* Fixed MacOS issuesEgor Yusov2018-01-215-97/+42
* Fixed some clang compiler warningsEgor Yusov2018-01-192-6/+6
* Enabled MacOS buildEgor Yusov2018-01-199-4/+281
* Updated copyright noticeEgor Yusov2018-01-0482-82/+82
* Updated readme & documentationEgor Yusov2018-01-041-2/+2
* Added documentationEgor Yusov2018-01-041-1/+1
* Reworked dependencies between projectsEgor Yusov2017-12-289-16/+22
* Fixed linux build errorsEgor Yusov2017-12-281-3/+3
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-2822-61/+62
* Removed legacy visual studio project and solution filesEgor Yusov2017-12-264-756/+0
* Finalized GL context initialization on Linux + some updates to Win32 debug GL...Egor2017-12-253-209/+101
* Half implemented OpenGL context initialization in LinuxEgor2017-12-247-33/+373
* Updated glew include pathsEgor Yusov2017-12-211-3/+3
* Enabling linux build (in progress)Egor Yusov2017-12-2010-35/+108
* Fixed file paths ('\' -> '/') to fix Android build on linuxEgor Yusov2017-12-192-2/+2
* Removed jni/Visual GDB Android build from legacy project filesEgor Yusov2017-12-188-895/+1
* CMake: changed output of GraphicsEngineOpenGL-shared to GraphicsEngineOpenGL ...Egor Yusov2017-12-171-6/+12
* Minor updates to CMake filesEgor Yusov2017-12-161-1/+1
* CMake: enabling Android buildEgor Yusov2017-12-162-5/+14
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-14/+2