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GraphicsEngineOpenGL
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Author
Age
Files
Lines
...
*
Updated missing gl function reporting message on iOS
Egor Yusov
2018-02-17
1
-1
/
+1
*
Fixed few compiler warnings
Egor Yusov
2018-02-17
1
-1
/
+1
*
Added platform macros in GLSL shaders
Egor Yusov
2018-02-17
2
-4
/
+16
*
Fixed few HLSL->GLSL conversion issues on MacOS
Egor Yusov
2018-02-17
1
-1
/
+23
*
Fixed issue in OpenGL texture depth query
Egor Yusov
2018-02-15
1
-2
/
+3
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
2
-126
/
+130
*
Minor updates on iOS platform
Egor Yusov
2018-02-12
1
-3
/
+7
*
One more fix for Android context
Egor
2018-02-11
1
-1
/
+8
*
Fixed Android crash when SwapBuffers() is called after Suspend()
Egor
2018-02-11
1
-3
/
+13
*
Minor updates to readme
Egor
2018-02-10
1
-12
/
+12
*
Replaced #ifdef ENGINE_DLL with #if ENGINE_DLL
Egor
2018-02-10
3
-6
/
+4
*
Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXX
Egor
2018-02-10
8
-31
/
+31
*
Fixed Android build
Egor
2018-02-04
3
-21
/
+6
*
Fixed library search in iOS build
Egor Yusov
2018-02-04
1
-6
/
+2
*
Minor change
Egor Yusov
2018-02-04
1
-1
/
+1
*
Fixed few iOS issues with file system & number of texture units
Egor Yusov
2018-02-04
1
-1
/
+1
*
Reworked swap chain and context initialization on iOS
Egor Yusov
2018-02-03
7
-62
/
+150
*
Merge remote-tracking branch 'origin/master'
Egor Yusov
2018-02-03
22
-148
/
+180
|
\
|
*
Fixed another MacOS build issue
Egor
2018-02-03
1
-2
/
+2
|
*
Fixed MacOS build error
Egor
2018-02-03
1
-1
/
+1
|
*
Fixed Android and MacOS builds
Egor
2018-02-03
9
-53
/
+32
|
*
Fixed Linux build
Egor
2018-02-03
4
-28
/
+18
|
*
Reworked swap chain initialization in OpenGL to be better separated from GLCo...
Egor Yusov
2018-02-03
14
-72
/
+135
*
|
Added SwapChain ISO impl
Egor Yusov
2018-02-03
2
-0
/
+100
*
|
Updated IOS implementation
Egor Yusov
2018-02-03
7
-31
/
+54
*
|
Enabled IOS build
Egor Yusov
2018-02-01
21
-43
/
+902
|
/
*
Updated querying number of mip levels in GL texture to allow failure in older...
Egor Yusov
2018-01-27
1
-3
/
+10
*
Updated build rules for File2String to avoid issues with clean build command
Egor Yusov
2018-01-25
1
-3
/
+2
*
Implemented opening files in MacOS bundle
Egor Yusov
2018-01-24
1
-4
/
+0
*
Updated OpenGL context initialization on MacOS
Egor Yusov
2018-01-22
3
-50
/
+24
*
Fixed MacOS issues
Egor Yusov
2018-01-21
5
-97
/
+42
*
Fixed some clang compiler warnings
Egor Yusov
2018-01-19
2
-6
/
+6
*
Enabled MacOS build
Egor Yusov
2018-01-19
9
-4
/
+281
*
Updated copyright notice
Egor Yusov
2018-01-04
82
-82
/
+82
*
Updated readme & documentation
Egor Yusov
2018-01-04
1
-2
/
+2
*
Added documentation
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked dependencies between projects
Egor Yusov
2017-12-28
9
-16
/
+22
*
Fixed linux build errors
Egor Yusov
2017-12-28
1
-3
/
+3
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
22
-61
/
+62
*
Removed legacy visual studio project and solution files
Egor Yusov
2017-12-26
4
-756
/
+0
*
Finalized GL context initialization on Linux + some updates to Win32 debug GL...
Egor
2017-12-25
3
-209
/
+101
*
Half implemented OpenGL context initialization in Linux
Egor
2017-12-24
7
-33
/
+373
*
Updated glew include paths
Egor Yusov
2017-12-21
1
-3
/
+3
*
Enabling linux build (in progress)
Egor Yusov
2017-12-20
10
-35
/
+108
*
Fixed file paths ('\' -> '/') to fix Android build on linux
Egor Yusov
2017-12-19
2
-2
/
+2
*
Removed jni/Visual GDB Android build from legacy project files
Egor Yusov
2017-12-18
8
-895
/
+1
*
CMake: changed output of GraphicsEngineOpenGL-shared to GraphicsEngineOpenGL ...
Egor Yusov
2017-12-17
1
-6
/
+12
*
Minor updates to CMake files
Egor Yusov
2017-12-16
1
-1
/
+1
*
CMake: enabling Android build
Egor Yusov
2017-12-16
2
-5
/
+14
*
Optimized CMake files with set_common_target_properties()
Egor Yusov
2017-12-14
1
-14
/
+2
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