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| * | | Merge branch 'master' into ray_tracingassiduous2020-11-102-1/+10
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| * | | | Refactored TextureBaseassiduous2020-11-061-3/+3
| * | | | Refactored BufferBaseassiduous2020-11-061-1/+1
| * | | | Added support for local root signature & shader record.azhirnov2020-11-052-4/+4
| * | | | Added AS copy with compacting.azhirnov2020-11-052-0/+16
| * | | | fixed resource state transitions, some improvements for ray tracingazhirnov2020-11-031-1/+1
| * | | | added ray tracing implementation for dx12 and vulkanazhirnov2020-10-281-0/+4
| * | | | Merge branch 'master' into ray_tracingassiduous2020-10-281-2/+2
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| * | | | | A number of updates/fixes to PSO refactor mergeassiduous2020-10-281-2/+7
| * | | | | PSO refactoring for ray tracingazhirnov2020-10-253-0/+12
| * | | | | Merge branch 'master' into ray_tracingazhirnov2020-10-2517-123/+338
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| * \ \ \ \ \ Merge branch 'master'assiduous2020-10-052-9/+8
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| * | | | | | | A few random fixes to ray tracing API and implementationassiduous2020-10-041-0/+1
| * | | | | | | Added dummy implementation for D3D11, D3D12, OpenGLazhirnov2020-10-044-1/+74
* | | | | | | | GraphicsTools: added IBufferSuballocatorassiduous2020-12-072-2/+2
* | | | | | | | Added IDeviceContext::GetFrameNumber() method (API )assiduous2020-12-031-0/+1
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* | | | | | | Render device GL: fixed issue with cube array support detection on iOSassiduous2020-11-221-7/+10
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* | | | | | Few updates to support Metal backendassiduous2020-11-121-1/+1
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* | | | | Fixed engine factories in C APIassiduous2020-11-012-1/+10
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* | | | Fixed issue with wrong base constructor being called for PipelineStateVkImpl,...assiduous2020-10-251-2/+2
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* | | GL backend: added info message about forcing non-separable programsassiduous2020-10-211-0/+3
* | | Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...assiduous2020-10-211-3/+5
* | | Improved exception safety of pipeline state object constructionassiduous2020-10-204-46/+92
* | | Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-193-5/+5
* | | Renamed static sampler to immutable sampler (API240076)assiduous2020-10-195-32/+32
* | | Updated third-party modules; fixed compiler warningsassiduous2020-10-191-2/+2
* | | A number of fixes for PSO creation refactoring (API240075)assiduous2020-10-185-50/+48
* | | Merge branch 'master' into pso_refactoringazhirnov2020-10-172-0/+40
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| * | | All backends: added resource dimension validation when setting shader variablesassiduous2020-10-171-0/+10
| * | | Added buffer mode validation when binding buffer viewsassiduous2020-10-141-0/+30
* | | | Fixed compilation, some fixes after reviewazhirnov2020-10-171-4/+4
* | | | Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...azhirnov2020-10-157-68/+177
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* | | A number of corrections for PSO refactoringassiduous2020-10-113-24/+30
* | | formatingazhirnov2020-10-081-1/+1
* | | Revert some changes in ShaderResourceLayoutVk, fixed PSO comparisonazhirnov2020-10-081-9/+9
* | | removed strong references to shaders in PSOazhirnov2020-10-081-15/+26
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* | All backends: removed string pool from shader resource objects as it is only ...assiduous2020-10-052-9/+8
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* Added device features to inidicate 8-bit types support (API240074)assiduous2020-10-041-1/+7
* Enabled detection of 16-bit float shader support in GL/GLESassiduous2020-10-031-0/+14
* Unified staging buffer offset processing in Vulkan and GLassiduous2020-10-013-57/+15
* Updated Metal interfaces plus a number of misc fixesassiduous2020-09-283-9/+24
* Added support for shader macros when compiling GLSL_VERBATIM with glslangassiduous2020-09-201-5/+30
* Updated ShaderResourceBindingBase: using PSO implementation type for the poin...assiduous2020-09-181-3/+2
* Refactored internal shader resouce variable indexingassiduous2020-09-184-10/+65
* Merge branch 'mesh_shader_fix' of https://github.com/azhirnov/DiligentCore in...assiduous2020-09-172-5/+8
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| * use NUM_SHADER_TYPES constant instead of magic number, use std::array instead...azhirnov2020-09-162-5/+8
* | Updated unified buffers logic: removed implicit decay to DEFAULT bufersassiduous2020-09-171-1/+1
* | Fixed strncpy_s errorsassiduous2020-09-171-2/+3
* | Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Mo...assiduous2020-09-171-0/+5
* | Added GPU vendor and memory size detection (API 240071), closed https://githu...assiduous2020-09-162-24/+54
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