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Author
Age
Files
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*
Reworked Android Platform to not depend on NDKHelper & native_app_glue
Egor
2019-05-11
3
-1
/
+22
*
Minor update to GenerateMipsVkHelper to properly define shader macros
Egor Yusov
2019-05-06
1
-3
/
+3
*
Added AddShaderMacro<> specialization for uints
Egor Yusov
2019-05-06
1
-0
/
+9
*
Minor change
Egor Yusov
2019-05-05
1
-1
/
+1
*
Added safe check that same PSO is being bound
Egor Yusov
2019-05-05
5
-4
/
+23
*
Added WindowsFileSystem::OpenFileDialog() function
Egor Yusov
2019-05-03
1
-1
/
+0
*
Fixed bug in creating framebuffer for a cubemap face in OpenGL
Egor Yusov
2019-04-30
1
-2
/
+2
*
Few minor updates
Egor Yusov
2019-04-26
5
-14
/
+29
*
Improved error messages about incorrect resource states specified in the barrier
Egor Yusov
2019-04-25
1
-1
/
+4
*
Added IShaderResourceVariable::IsBound method (updated API version to 240024)
Egor Yusov
2019-04-25
7
-49
/
+58
*
Updated math library
Egor Yusov
2019-04-23
1
-1
/
+1
*
Added ColorConversion.h/cpp
Egor Yusov
2019-04-20
4
-14
/
+153
*
Cosmetic updates in GraphicsUtilities.h
Egor Yusov
2019-04-20
1
-2
/
+15
*
Updated texture uploader to support multi-mip resources
Egor Yusov
2019-04-19
5
-121
/
+256
*
Fixed issues with multi-mip level staging resource in Vk and D3D12 back-ends
Egor Yusov
2019-04-19
9
-116
/
+91
*
Fixed parameter issue in ALLOCATE macro
Egor Yusov
2019-04-19
1
-1
/
+1
*
Fixed unpack buffer offsets in GL back-end
Egor Yusov
2019-04-19
7
-11
/
+44
*
Fixed handling compressed textures in TextureUploaderGL; fixed non-compressed...
Egor Yusov
2019-04-18
3
-13
/
+13
*
Fixed copying compressed textures in Vulkan back-end
Egor Yusov
2019-04-18
2
-27
/
+38
*
Added validation to texture uploader dtors; updated pending operations counti...
Egor Yusov
2019-04-16
3
-1
/
+35
*
Added convenience constructors for TextureData and MappedTextureSubresource s...
Egor Yusov
2019-04-16
1
-5
/
+23
*
Added ITextureUploader::GetStats method
Egor Yusov
2019-04-16
7
-12
/
+65
*
Fixed Linux/Mac build error
Egor Yusov
2019-04-16
1
-3
/
+0
*
Reworked TextureUploaderD3D12 to work in D3D12 and Vulkan modes
Egor Yusov
2019-04-16
7
-307
/
+412
*
Fixed issue with FenceVkImpl not waiting for Vulkan fences to signal when bei...
Egor Yusov
2019-04-16
2
-5
/
+13
*
Fixed Linux/Mac build error
Egor Yusov
2019-04-16
1
-1
/
+1
*
Fixed grammatic error plus few minor updates
Egor Yusov
2019-04-16
9
-423
/
+439
*
Fixed issue with buffer usage flags
Egor Yusov
2019-04-14
1
-4
/
+4
*
Couple of minor updates
Egor Yusov
2019-04-14
1
-2
/
+6
*
Improved handling of read-only storage buffers (aka buffer SRVs) in Vulkan ba...
Egor Yusov
2019-04-14
7
-36
/
+78
*
Added comments about Fence thread safety; minor code improvements
Egor Yusov
2019-04-14
4
-4
/
+13
*
Implemented generate PSO cache warmup when texture view is created
Egor Yusov
2019-04-14
4
-11
/
+19
*
Fixed issue with layout transition when generating mipmaps
Egor Yusov
2019-04-13
2
-3
/
+3
*
Fixed issues with D3D12 staging resources and mipmap generation in Vulkan
Egor Yusov
2019-04-13
3
-38
/
+31
*
Improved names of default texture views
Egor Yusov
2019-04-13
2
-1
/
+15
*
Minor typo.
Thomas Bishop
2019-04-13
1
-2
/
+2
*
Improved mipmap generation in D3D12 backend
Egor Yusov
2019-04-13
6
-92
/
+164
*
Updated ALLOCATE macros to make it more convenient
Egor Yusov
2019-04-13
28
-76
/
+61
*
Optimized memory layout of ObjectBase<> (reduced size by 40 bytes on msvc x64)
Egor Yusov
2019-04-11
3
-33
/
+49
*
Fixed Mac/iOS build error
Egor Yusov
2019-04-11
1
-1
/
+2
*
Reworked automatic mipmap generation in Vulkan backend to support sRGB textur...
Egor Yusov
2019-04-11
17
-212
/
+452
*
Added render target format validation when creating a PSO
Egor Yusov
2019-04-07
1
-72
/
+83
*
Added DRAW_FLAG_VERIFY_DRAW_ATTRIBS, DRAW_FLAG_VERIFY_RENDER_TARGETS, and DRA...
Egor Yusov
2019-04-07
10
-83
/
+113
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
30
-226
/
+313
*
Added API info query
Egor Yusov
2019-04-06
10
-12
/
+287
*
Fixed Metal back-end
Egor Yusov
2019-04-05
3
-6
/
+6
*
Replaced overloaded IShaderResourceBinding::GetVariable() with IShaderResourc...
Egor Yusov
2019-04-05
11
-25
/
+25
*
Replaced overloaded IPipelineState::GetStaticShaderVariable() with IPipelineS...
Egor Yusov
2019-04-05
10
-19
/
+19
*
Implemented staging textures in Vk backend
Egor Yusov
2019-04-05
10
-442
/
+794
*
Fixed issue with dynamic textures in D3D12 back-end
Egor Yusov
2019-04-03
2
-7
/
+3
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