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* Allocating spirv-cross parser and compiler on the heap to fix crash on iOS ap...Egor Yusov2019-03-251-6/+8
* Updated cmake scripts to enable Vulkan back-end on iOS when VulkanSDK is spec...Egor Yusov2019-03-241-0/+2
* Fixed few clang warningsEgor Yusov2019-03-243-3/+3
* Disabling requested vulkand device features if they are not supported by phys...Egor Yusov2019-03-243-20/+36
* Binding null sampler handler when no sampler is assigned to texture SRV and n...Egor Yusov2019-03-241-0/+4
* Improved shader resource layout error reportingEgor Yusov2019-03-232-24/+57
* Added Rect::IsValid methodEgor Yusov2019-03-221-0/+5
* Moved vulkan-1.lib windows library to windows subfloder to have consistent di...Egor Yusov2019-03-221-1/+1
* Fixed Linux build errorEgor Yusov2019-03-221-0/+1
* Merge branch 'master' of https://github.com/DiligentGraphics/DiligentCore.gitEgor Yusov2019-03-221-1/+1
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| * Link Vulkan back-end against vulkan loader instead of MoltenVK (fixed https:/...Egor Yusov2019-03-221-1/+1
* | Updated vulkan debug message handlingEgor Yusov2019-03-221-21/+27
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* Another minor fix for fence waitingEgor Yusov2019-03-211-4/+3
* Fixed few potential issues with waiting for fences in Vk backendEgor Yusov2019-03-212-3/+3
* Fixed one more Vulkan validation error re destroying a fence being in useEgor Yusov2019-03-212-11/+23
* Fixed Vulkan validation layer warnings when resizing the windowEgor Yusov2019-03-211-7/+23
* Explicitly waiting on fences to avoid indefinite command queue growth in Vulk...Egor Yusov2019-03-212-23/+71
* Reworked GenerateMipsCS.csh Vulkan shader to be convertible to MSL on Mac and...Egor Yusov2019-03-203-14/+27
* Added error message when attempting to create typeless texture with GENERAT_M...Egor Yusov2019-03-193-8/+16
* Fixed issue with staging allocations in Vulkan backend on Integrated GPUsEgor Yusov2019-03-192-3/+37
* Improved messages about descriptor allocation failures in D3D12 backend (fixe...Egor Yusov2019-03-193-8/+30
* Fixed issue in hardware adapter enumeration in D3D12 backendEgor Yusov2019-03-191-2/+2
* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-1814-45/+45
* Merge from masterEgor Yusov2019-03-183-65/+65
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| * Few more readme updatesEgor Yusov2019-03-123-37/+37
| * Updated readme files for D3D11, D3D12 and GL backendEgor Yusov2019-03-123-46/+46
* | Moved NumDeferredContexts parameter from factory functions to EngineCreateInf...Egor Yusov2019-03-1818-192/+147
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* Couple of minor updatesEgor Yusov2019-03-082-2/+2
* Fixed Android build issuesEgor2019-03-082-8/+8
* Fixed SwapChainVk.hEgor Yusov2019-03-081-1/+1
* Added IShaderResourceVariableD3D interface plus fixed some include pathsEgor Yusov2019-03-088-10/+69
* Repalced IShaderResourceVariable::GetArraySize() and GetName() with GetResour...Egor Yusov2019-03-085-37/+10
* Added IShaderD3D interface and HLSLShaderResourceDesc structureEgor Yusov2019-03-0812-57/+168
* A bunch of minor code improvementsEgor Yusov2019-03-086-65/+65
* Improved buffer stride management in PSOEgor Yusov2019-03-074-31/+34
* Improved handling input layout elements in the pipeline stateEgor Yusov2019-03-078-37/+48
* Few minor improvements to shader resource management in Vk backendEgor Yusov2019-03-076-68/+88
* Added GetShaderResourceTypeLiteralName accessory function plus fixed issue wi...Egor Yusov2019-03-073-11/+43
* Fixed minor issue with ShaderResources::GetShaderResourceDesc() function in D...Egor Yusov2019-03-071-1/+1
* Made engine factory interfaces derived from IObject (fixed https://github.com...Egor Yusov2019-03-0713-9/+209
* Fixed issue with GLContextWindowsEgor Yusov2019-03-071-6/+7
* Merged var_type_refactor into masterEgor Yusov2019-03-07171-4068/+4977
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| * Minor comment updatesEgor Yusov2019-03-062-2/+4
| * Removed unused m_ResourceLayout member from ShaderVariableManagerVk and Shade...Egor Yusov2019-03-066-22/+16
| * Fixed few more clang warningsEgor Yusov2019-03-061-2/+2
| * Removed debug code to disable separate programs in GL contextEgor Yusov2019-03-061-1/+1
| * Few improvements to managing static resources when sep programs are not suppo...Egor Yusov2019-03-064-11/+32
| * Fixed clang compiler warningsEgor Yusov2019-03-069-9/+8
| * Updated Shader resource binding GL implementationEgor Yusov2019-03-063-49/+30
| * Reworked shader resource management in OpenGLEgor Yusov2019-03-069-392/+866