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*
Improved mipmap generation in D3D12 backend
Egor Yusov
2019-04-13
6
-92
/
+164
*
Updated ALLOCATE macros to make it more convenient
Egor Yusov
2019-04-13
28
-76
/
+61
*
Optimized memory layout of ObjectBase<> (reduced size by 40 bytes on msvc x64)
Egor Yusov
2019-04-11
3
-33
/
+49
*
Fixed Mac/iOS build error
Egor Yusov
2019-04-11
1
-1
/
+2
*
Reworked automatic mipmap generation in Vulkan backend to support sRGB textur...
Egor Yusov
2019-04-11
17
-212
/
+452
*
Added render target format validation when creating a PSO
Egor Yusov
2019-04-07
1
-72
/
+83
*
Added DRAW_FLAG_VERIFY_DRAW_ATTRIBS, DRAW_FLAG_VERIFY_RENDER_TARGETS, and DRA...
Egor Yusov
2019-04-07
10
-83
/
+113
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
30
-226
/
+313
*
Added API info query
Egor Yusov
2019-04-06
10
-12
/
+287
*
Fixed Metal back-end
Egor Yusov
2019-04-05
3
-6
/
+6
*
Replaced overloaded IShaderResourceBinding::GetVariable() with IShaderResourc...
Egor Yusov
2019-04-05
11
-25
/
+25
*
Replaced overloaded IPipelineState::GetStaticShaderVariable() with IPipelineS...
Egor Yusov
2019-04-05
10
-19
/
+19
*
Implemented staging textures in Vk backend
Egor Yusov
2019-04-05
10
-442
/
+794
*
Fixed issue with dynamic textures in D3D12 back-end
Egor Yusov
2019-04-03
2
-7
/
+3
*
Fixed build errors
Egor Yusov
2019-04-02
1
-3
/
+5
*
Implemented staging textures in D3D12 back-end
Egor Yusov
2019-04-02
4
-212
/
+446
*
Added ScreenCapture class
Egor Yusov
2019-04-01
3
-0
/
+204
*
Added swap chain usage flags
Egor Yusov
2019-03-31
3
-8
/
+45
*
Fixed default GL viewport size issue on iOS
Egor Yusov
2019-03-31
1
-13
/
+13
*
Updated SPIRV-Cross build scripts
Egor Yusov
2019-03-27
1
-1
/
+1
*
Revert "Allocating spirv-cross parser and compiler on the heap to fix crash o...
Egor Yusov
2019-03-25
1
-8
/
+6
*
Allocating spirv-cross parser and compiler on the heap to fix crash on iOS ap...
Egor Yusov
2019-03-25
1
-6
/
+8
*
Updated cmake scripts to enable Vulkan back-end on iOS when VulkanSDK is spec...
Egor Yusov
2019-03-24
1
-0
/
+2
*
Fixed few clang warnings
Egor Yusov
2019-03-24
3
-3
/
+3
*
Disabling requested vulkand device features if they are not supported by phys...
Egor Yusov
2019-03-24
3
-20
/
+36
*
Binding null sampler handler when no sampler is assigned to texture SRV and n...
Egor Yusov
2019-03-24
1
-0
/
+4
*
Improved shader resource layout error reporting
Egor Yusov
2019-03-23
2
-24
/
+57
*
Added Rect::IsValid method
Egor Yusov
2019-03-22
1
-0
/
+5
*
Moved vulkan-1.lib windows library to windows subfloder to have consistent di...
Egor Yusov
2019-03-22
1
-1
/
+1
*
Fixed Linux build error
Egor Yusov
2019-03-22
1
-0
/
+1
*
Merge branch 'master' of https://github.com/DiligentGraphics/DiligentCore.git
Egor Yusov
2019-03-22
1
-1
/
+1
|
\
|
*
Link Vulkan back-end against vulkan loader instead of MoltenVK (fixed https:/...
Egor Yusov
2019-03-22
1
-1
/
+1
*
|
Updated vulkan debug message handling
Egor Yusov
2019-03-22
1
-21
/
+27
|
/
*
Another minor fix for fence waiting
Egor Yusov
2019-03-21
1
-4
/
+3
*
Fixed few potential issues with waiting for fences in Vk backend
Egor Yusov
2019-03-21
2
-3
/
+3
*
Fixed one more Vulkan validation error re destroying a fence being in use
Egor Yusov
2019-03-21
2
-11
/
+23
*
Fixed Vulkan validation layer warnings when resizing the window
Egor Yusov
2019-03-21
1
-7
/
+23
*
Explicitly waiting on fences to avoid indefinite command queue growth in Vulk...
Egor Yusov
2019-03-21
2
-23
/
+71
*
Reworked GenerateMipsCS.csh Vulkan shader to be convertible to MSL on Mac and...
Egor Yusov
2019-03-20
3
-14
/
+27
*
Added error message when attempting to create typeless texture with GENERAT_M...
Egor Yusov
2019-03-19
3
-8
/
+16
*
Fixed issue with staging allocations in Vulkan backend on Integrated GPUs
Egor Yusov
2019-03-19
2
-3
/
+37
*
Improved messages about descriptor allocation failures in D3D12 backend (fixe...
Egor Yusov
2019-03-19
3
-8
/
+30
*
Fixed issue in hardware adapter enumeration in D3D12 backend
Egor Yusov
2019-03-19
1
-2
/
+2
*
Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGING
Egor Yusov
2019-03-18
14
-45
/
+45
*
Merge from master
Egor Yusov
2019-03-18
3
-65
/
+65
|
\
|
*
Few more readme updates
Egor Yusov
2019-03-12
3
-37
/
+37
|
*
Updated readme files for D3D11, D3D12 and GL backend
Egor Yusov
2019-03-12
3
-46
/
+46
*
|
Moved NumDeferredContexts parameter from factory functions to EngineCreateInf...
Egor Yusov
2019-03-18
18
-192
/
+147
|
/
*
Couple of minor updates
Egor Yusov
2019-03-08
2
-2
/
+2
*
Fixed Android build issues
Egor
2019-03-08
2
-8
/
+8
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