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Age
Files
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...
*
PipelineResourceSignatureD3D12Impl: reworked indexing of m_SrvCbvUavRootTable...
assiduous
2021-03-19
4
-93
/
+57
*
Few minor updates to PSO impls
assiduous
2021-03-19
5
-15
/
+15
*
bug fixes for dx12 resource signature
azhirnov
2021-03-19
11
-268
/
+324
*
PSO small refactoring
azhirnov
2021-03-19
5
-86
/
+82
*
PipelineResourceSignatureD3D12Impl: some code reorganization
assiduous
2021-03-19
4
-300
/
+305
*
Few fixes to RootParamsManager
assiduous
2021-03-19
3
-25
/
+58
*
fixed descriptor heap type
azhirnov
2021-03-19
1
-3
/
+7
*
fixed mem leak in root signature cache in dx12
azhirnov
2021-03-19
2
-9
/
+8
*
added debug checks for DXIL resource remapping
azhirnov
2021-03-19
1
-0
/
+15
*
Fixed immutable samplers for dx12
azhirnov
2021-03-19
2
-16
/
+19
*
Fixed DXBC resources remapping for SM5.1
azhirnov
2021-03-19
1
-136
/
+286
*
Refactored RootParamsManager
assiduous
2021-03-19
8
-568
/
+630
*
DXBCUtils: fixed compiler error
assiduous
2021-03-19
1
-0
/
+2
*
Vk backend: some minor updates + comments
assiduous
2021-03-19
7
-31
/
+44
*
Fixed minor issue with format validation and GetPipelineResourceFlagsString test
assiduous
2021-03-19
1
-1
/
+1
*
DXIL: remap bind point when used dynamic indexing
azhirnov
2021-03-19
1
-67
/
+145
*
remap resources in DXBC shader bytecode
azhirnov
2021-03-19
1
-39
/
+1387
*
merged with resource_signature
azhirnov
2021-03-19
44
-4427
/
+4397
*
Merged master
assiduous
2021-03-19
39
-331
/
+706
|
\
|
*
Fixed uninitialized atomic in StateObjectsRegistry (#193)
Shootfast
2021-03-02
1
-0
/
+1
|
*
Reworked DeviceContextVkImpl to submit deferred command list in the same batc...
assiduous
2021-02-07
3
-49
/
+54
|
*
DeviceContextD3D12Impl: reworked flush to also execute deferred command lists...
assiduous
2021-02-07
3
-41
/
+46
|
*
Reworked ExecuteCommandList(s) to take multiple command lists instead of one
assiduous
2021-02-07
18
-91
/
+198
|
*
Swap chain Vk: improved presentation mode selection (fixed https://github.com...
assiduous
2021-02-07
1
-14
/
+30
|
*
Fixed return type in function AccessMaskFromImageLayout
MikhailGorobets
2021-02-06
1
-4
/
+4
|
*
Shader Resource Layout Tests: fixed non-separable programs case
assiduous
2021-02-06
1
-1
/
+12
|
*
Vulkan backend: added output for SPIRV Optimizer
assiduous
2021-02-06
2
-15
/
+83
|
*
GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/Dilig...
assiduous
2021-02-06
10
-66
/
+0
|
*
HLSL2GLSLConverter: enabled support of read operator [] for RW textures; fixe...
assiduous
2021-02-06
2
-95
/
+320
|
*
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-04
1
-0
/
+9
|
*
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-04
1
-5
/
+6
|
*
CMake: added selection of simulator or device MoltenVK library for iOS
assiduous
2021-02-04
1
-6
/
+9
|
*
Disabled (for now) linking with simulator MoltenVK library to fix the iOS build
assiduous
2021-02-03
1
-1
/
+1
|
*
Updated CMake to use VulkanSDK 1.2.162.1
assiduous
2021-01-29
1
-1
/
+1
*
|
PipelineResourceSignatureVkImpl: removed methods and members that were moved ...
assiduous
2021-02-04
3
-35
/
+5
*
|
update for vulkan PRS
azhirnov
2021-02-04
2
-2
/
+36
*
|
Some refactoring of DXBCUtils
assiduous
2021-02-04
3
-82
/
+101
*
|
added DXBC resource remapping
azhirnov
2021-02-03
3
-0
/
+309
*
|
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-02
1
-0
/
+9
*
|
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-02
1
-5
/
+6
*
|
Fixed gcc build error
assiduous
2021-02-02
1
-3
/
+3
*
|
Fixed clang warning
assiduous
2021-02-01
1
-0
/
+4
*
|
Fixed gcc/clang errors
assiduous
2021-02-01
2
-4
/
+5
*
|
Few minor code changes + comments
assiduous
2021-02-01
5
-45
/
+50
*
|
Fixed handling empty resource signatures and SRBs
assiduous
2021-02-01
1
-8
/
+20
*
|
DeviceContextVkImpl: reworked SRB's descriptor set binding
assiduous
2021-02-01
3
-109
/
+120
*
|
ShaderVariableManagerVk: removed duplicate logic
assiduous
2021-01-31
4
-53
/
+55
*
|
Shader resource cache Vk: added debug checks for dynamic buffers and offsets
assiduous
2021-01-31
3
-19
/
+37
*
|
Pipeline resource singature Vk: few updates to buffer bindings
assiduous
2021-01-31
2
-22
/
+38
*
|
Pipeline resource signature Vk: removed texel buffers with dynamic offsets as...
assiduous
2021-01-31
2
-20
/
+5
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