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Author
Age
Files
Lines
...
*
Added Qualcomm GPU vendor
Egor
2018-02-19
2
-5
/
+6
*
HLSL2GLSL converter: reworked outer tessellation level handling to avoid usin...
Egor
2018-02-18
3
-6
/
+70
*
Fixed iOS build
Egor Yusov
2018-02-18
1
-2
/
+2
*
HLSL2GLSL Converter: added writeonly qualifier to image variables on GLES; fi...
Egor
2018-02-18
3
-8
/
+44
*
Updated handling glPolygonMode function on GLES
Egor
2018-02-18
3
-5
/
+16
*
Implemented more robust screen orientation/size change handling on Android
Egor
2018-02-18
3
-10
/
+27
*
Fixed issue with _RETURN_() macro on arm compilers on Android
Egor
2018-02-18
1
-18
/
+33
*
Fixed Android runtime error on ARM devices
Egor
2018-02-18
1
-0
/
+1
*
Updated missing gl function reporting message on iOS
Egor Yusov
2018-02-17
1
-1
/
+1
*
Fixed few compiler warnings
Egor Yusov
2018-02-17
1
-1
/
+1
*
Added platform macros in GLSL shaders
Egor Yusov
2018-02-17
2
-4
/
+16
*
Fixed few HLSL->GLSL conversion issues on MacOS
Egor Yusov
2018-02-17
5
-48
/
+130
*
Updated GLSL definitions on Android
Egor
2018-02-16
2
-2
/
+2
*
Fixed issue in OpenGL texture depth query
Egor Yusov
2018-02-15
1
-2
/
+3
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
9
-469
/
+473
*
Minor updates on iOS platform
Egor Yusov
2018-02-12
1
-3
/
+7
*
One more fix for Android context
Egor
2018-02-11
1
-1
/
+8
*
Fixed Android crash when SwapBuffers() is called after Suspend()
Egor
2018-02-11
1
-3
/
+13
*
Minor updates to readme
Egor
2018-02-10
3
-34
/
+34
*
Replaced #ifdef ENGINE_DLL with #if ENGINE_DLL
Egor
2018-02-10
9
-12
/
+10
*
Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXX
Egor
2018-02-10
13
-44
/
+44
*
Fixed Android build
Egor
2018-02-04
3
-21
/
+6
*
Fixed library search in iOS build
Egor Yusov
2018-02-04
1
-6
/
+2
*
Minor change
Egor Yusov
2018-02-04
1
-1
/
+1
*
Fixed few iOS issues with file system & number of texture units
Egor Yusov
2018-02-04
1
-1
/
+1
*
Reworked swap chain and context initialization on iOS
Egor Yusov
2018-02-03
7
-62
/
+150
*
Merge remote-tracking branch 'origin/master'
Egor Yusov
2018-02-03
22
-148
/
+180
|
\
|
*
Fixed another MacOS build issue
Egor
2018-02-03
1
-2
/
+2
|
*
Fixed MacOS build error
Egor
2018-02-03
1
-1
/
+1
|
*
Fixed Android and MacOS builds
Egor
2018-02-03
9
-53
/
+32
|
*
Fixed Linux build
Egor
2018-02-03
4
-28
/
+18
|
*
Reworked swap chain initialization in OpenGL to be better separated from GLCo...
Egor Yusov
2018-02-03
14
-72
/
+135
*
|
Added SwapChain ISO impl
Egor Yusov
2018-02-03
2
-0
/
+100
*
|
Updated IOS implementation
Egor Yusov
2018-02-03
7
-31
/
+54
*
|
Enabled IOS build
Egor Yusov
2018-02-01
22
-44
/
+911
|
/
*
Updated querying number of mip levels in GL texture to allow failure in older...
Egor Yusov
2018-01-27
1
-3
/
+10
*
Updated build rules for File2String to avoid issues with clean build command
Egor Yusov
2018-01-25
1
-3
/
+2
*
Enabled File2String on Mac; updated GLSLDefinitions to disable functions unsu...
Egor Yusov
2018-01-25
2
-8
/
+10
*
Implemented opening files in MacOS bundle
Egor Yusov
2018-01-24
1
-4
/
+0
*
Updated OpenGL context initialization on MacOS
Egor Yusov
2018-01-22
3
-50
/
+24
*
Fixed MacOS issues
Egor Yusov
2018-01-21
6
-98
/
+47
*
Fixed some clang compiler warnings
Egor Yusov
2018-01-19
10
-39
/
+28
*
Enabled MacOS build
Egor Yusov
2018-01-19
10
-5
/
+282
*
Fixed error in debug macros
Egor Yusov
2018-01-12
1
-4
/
+4
*
Added MatrixFromRows() function to shader definitions
Egor Yusov
2018-01-05
4
-0
/
+20
*
Updated copyright notice
Egor Yusov
2018-01-04
297
-297
/
+297
*
Updated readme & documentation
Egor Yusov
2018-01-04
4
-10
/
+10
*
Added documentation
Egor Yusov
2018-01-04
3
-6
/
+5
*
Updated readme
Egor Yusov
2017-12-29
1
-26
/
+0
*
Reworked the way File2String utility is used
Egor Yusov
2017-12-29
2
-17
/
+3
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