summaryrefslogtreecommitdiffstats
path: root/Graphics (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* Added Qualcomm GPU vendorEgor2018-02-192-5/+6
* HLSL2GLSL converter: reworked outer tessellation level handling to avoid usin...Egor2018-02-183-6/+70
* Fixed iOS buildEgor Yusov2018-02-181-2/+2
* HLSL2GLSL Converter: added writeonly qualifier to image variables on GLES; fi...Egor2018-02-183-8/+44
* Updated handling glPolygonMode function on GLESEgor2018-02-183-5/+16
* Implemented more robust screen orientation/size change handling on AndroidEgor2018-02-183-10/+27
* Fixed issue with _RETURN_() macro on arm compilers on AndroidEgor2018-02-181-18/+33
* Fixed Android runtime error on ARM devicesEgor2018-02-181-0/+1
* Updated missing gl function reporting message on iOSEgor Yusov2018-02-171-1/+1
* Fixed few compiler warningsEgor Yusov2018-02-171-1/+1
* Added platform macros in GLSL shadersEgor Yusov2018-02-172-4/+16
* Fixed few HLSL->GLSL conversion issues on MacOSEgor Yusov2018-02-175-48/+130
* Updated GLSL definitions on AndroidEgor2018-02-162-2/+2
* Fixed issue in OpenGL texture depth queryEgor Yusov2018-02-151-2/+3
* Fixed formatting of cmake files + couple of minor updatesEgor Yusov2018-02-139-469/+473
* Minor updates on iOS platformEgor Yusov2018-02-121-3/+7
* One more fix for Android contextEgor2018-02-111-1/+8
* Fixed Android crash when SwapBuffers() is called after Suspend()Egor2018-02-111-3/+13
* Minor updates to readmeEgor2018-02-103-34/+34
* Replaced #ifdef ENGINE_DLL with #if ENGINE_DLLEgor2018-02-109-12/+10
* Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXXEgor2018-02-1013-44/+44
* Fixed Android buildEgor2018-02-043-21/+6
* Fixed library search in iOS buildEgor Yusov2018-02-041-6/+2
* Minor changeEgor Yusov2018-02-041-1/+1
* Fixed few iOS issues with file system & number of texture unitsEgor Yusov2018-02-041-1/+1
* Reworked swap chain and context initialization on iOSEgor Yusov2018-02-037-62/+150
* Merge remote-tracking branch 'origin/master'Egor Yusov2018-02-0322-148/+180
|\
| * Fixed another MacOS build issueEgor2018-02-031-2/+2
| * Fixed MacOS build errorEgor2018-02-031-1/+1
| * Fixed Android and MacOS buildsEgor2018-02-039-53/+32
| * Fixed Linux buildEgor2018-02-034-28/+18
| * Reworked swap chain initialization in OpenGL to be better separated from GLCo...Egor Yusov2018-02-0314-72/+135
* | Added SwapChain ISO implEgor Yusov2018-02-032-0/+100
* | Updated IOS implementationEgor Yusov2018-02-037-31/+54
* | Enabled IOS buildEgor Yusov2018-02-0122-44/+911
|/
* Updated querying number of mip levels in GL texture to allow failure in older...Egor Yusov2018-01-271-3/+10
* Updated build rules for File2String to avoid issues with clean build commandEgor Yusov2018-01-251-3/+2
* Enabled File2String on Mac; updated GLSLDefinitions to disable functions unsu...Egor Yusov2018-01-252-8/+10
* Implemented opening files in MacOS bundleEgor Yusov2018-01-241-4/+0
* Updated OpenGL context initialization on MacOSEgor Yusov2018-01-223-50/+24
* Fixed MacOS issuesEgor Yusov2018-01-216-98/+47
* Fixed some clang compiler warningsEgor Yusov2018-01-1910-39/+28
* Enabled MacOS buildEgor Yusov2018-01-1910-5/+282
* Fixed error in debug macrosEgor Yusov2018-01-121-4/+4
* Added MatrixFromRows() function to shader definitionsEgor Yusov2018-01-054-0/+20
* Updated copyright noticeEgor Yusov2018-01-04297-297/+297
* Updated readme & documentationEgor Yusov2018-01-044-10/+10
* Added documentationEgor Yusov2018-01-043-6/+5
* Updated readmeEgor Yusov2017-12-291-26/+0
* Reworked the way File2String utility is usedEgor Yusov2017-12-292-17/+3