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| * | | added IntToStr instead of _itoa_s, fixed compilationazhirnov2020-11-121-8/+26
| * | | added address alignment checksazhirnov2020-11-123-1/+13
| * | | remap resource binding for DirectX 12azhirnov2020-11-129-70/+441
| * | | fixed and improved shader bindingazhirnov2020-11-1211-219/+270
| * | | Merge branch 'master' into ray_tracingassiduous2020-11-109-21/+50
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| * | | | A bunch of minor updatesassiduous2020-11-1013-115/+126
| * | | | Added ability to update AS.azhirnov2020-11-1045-569/+1540
| * | | | Corrected ray rtacing vertex format handling in D3D12assiduous2020-11-074-43/+60
| * | | | BLASTriangleDesc: fixed VertexValueType and VertexComponentCount handlingassiduous2020-11-073-19/+43
| * | | | Updated handling of BLASTriangleDesc::VertexValueType and VertexComponentCountassiduous2020-11-073-13/+35
| * | | | Few more minor updates to parameter validation in device contextassiduous2020-11-071-7/+16
| * | | | Few minor updates to TLAS and BLAS implementationsassiduous2020-11-079-43/+32
| * | | | Device context: refactored command parameters validationassiduous2020-11-077-1079/+1090
| * | | | Updated ResourceMappingImplassiduous2020-11-062-67/+48
| * | | | Updated ShaderBindingTableBaseassiduous2020-11-066-64/+102
| * | | | Refactored TextureBaseassiduous2020-11-068-329/+356
| * | | | Refactored BufferBaseassiduous2020-11-066-124/+118
| * | | | Renamed StringPool::Release to StringPool::Clearassiduous2020-11-061-1/+1
| * | | | Updated TopLevelASBaseassiduous2020-11-065-65/+64
| * | | | Fixed gcc error plus few minor updatesassiduous2020-11-064-3/+4
| * | | | GraphicsEngineBase: removed pch.hassiduous2020-11-0613-16/+8
| * | | | Refactored BottomLevelASBaseassiduous2020-11-063-162/+215
| * | | | Fixed gcc/clang compiler issueassiduous2020-11-061-4/+4
| * | | | A number of minor updates/fixesassiduous2020-11-0627-209/+233
| * | | | Added support for local root signature & shader record.azhirnov2020-11-0530-150/+258
| * | | | Added AS copy with compacting.azhirnov2020-11-0547-971/+1772
| * | | | fixed resource state transitions, some improvements for ray tracingazhirnov2020-11-0327-297/+536
| * | | | Fixed clang compiler warningassiduous2020-10-302-3/+3
| * | | | Merge branch 'master'assiduous2020-10-301-2/+9
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| * | | | | A number of minor updatesassiduous2020-10-3020-287/+303
| * | | | | Added include tests for BLAS, TLAS and SBT headers, fixed few issuesassiduous2020-10-306-9/+10
| * | | | | added ray tracing implementation for dx12 and vulkanazhirnov2020-10-2874-786/+3033
| * | | | | Fixed vexing gcc/clang liker errorassiduous2020-10-282-2/+2
| * | | | | Fixed Linux build errorassiduous2020-10-281-1/+1
| * | | | | Merge branch 'master' into ray_tracingassiduous2020-10-281-1/+1
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| * | | | | | ShaderResourceLayout{D3D12,Vk}: implemented GetShaderNameassiduous2020-10-285-12/+62
| * | | | | | Fixed two minor merge issuesassiduous2020-10-282-2/+2
| * | | | | | Merge branch 'master' into ray_tracingassiduous2020-10-285-7/+18
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| * | | | | | | Fixed Linux/Max build errorsassiduous2020-10-281-3/+3
| * | | | | | | A number of updates/fixes to PSO refactor mergeassiduous2020-10-2845-930/+868
| * | | | | | | PSO refactoring for ray tracingazhirnov2020-10-2573-1364/+3303
| * | | | | | | Merge branch 'master' into ray_tracingazhirnov2020-10-2591-2119/+3270
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| * | | | | | | | Fixed Mac/iOS buildassiduous2020-10-052-1/+29
| * | | | | | | | Merge branch 'master'assiduous2020-10-056-42/+49
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| * | | | | | | | | Removed StringView; using unordered_maps in BLAS, TLAS and SBTassiduous2020-10-053-18/+22
| * | | | | | | | | A few random fixes to ray tracing API and implementationassiduous2020-10-0435-274/+361
| * | | | | | | | | Added KHR extension emulation via NV extensionazhirnov2020-10-047-2/+556
| * | | | | | | | | Added Vulkan implementationazhirnov2020-10-0437-125/+2610
| * | | | | | | | | Added dummy implementation for D3D11, D3D12, OpenGLazhirnov2020-10-0413-6/+224
| * | | | | | | | | Added ray tracing typesazhirnov2020-10-0413-65/+1108