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Age
Files
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...
*
|
Added UnifiedMemoryCPUAccess member to GraphicsAdapterInfo struct (API Versio...
assiduous
2020-09-17
4
-5
/
+25
*
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Updated unified buffers logic: removed implicit decay to DEFAULT bufers
assiduous
2020-09-17
7
-58
/
+22
*
|
Fixed strncpy_s errors
assiduous
2020-09-17
2
-5
/
+7
*
|
Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Mo...
assiduous
2020-09-17
12
-58
/
+72
*
|
D3D12 backend: implemented proper detection of DXIL bytecode
assiduous
2020-09-17
1
-4
/
+66
*
|
Fixed minor build issue
assiduous
2020-09-16
1
-3
/
+3
*
|
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
14
-57
/
+219
|
/
*
Another improvement to texture format tests in OpenGL
assiduous
2020-09-16
1
-0
/
+1
*
Fixed Win32 build
assiduous
2020-09-16
3
-8
/
+16
*
Fixed Android build
assiduous
2020-09-16
5
-22
/
+66
*
Improved format support tests in Vulkan backend
assiduous
2020-09-16
1
-5
/
+9
*
Fixed typo
assiduous
2020-09-16
1
-1
/
+1
*
Fixed Mac/Linux/iOS build issues
assiduous
2020-09-16
2
-7
/
+14
*
GL backend: silenced debug output messages when testing texture format; dedup...
assiduous
2020-09-16
5
-219
/
+111
*
Reworked texture format info reporting
assiduous
2020-09-16
7
-135
/
+249
*
Fixed validation of Texture1D/Texture1DArray parameters for compressed formats
assiduous
2020-09-15
1
-2
/
+15
*
Fixed DXC1.5 compiler warning
assiduous
2020-09-15
1
-25
/
+40
*
Fixed mesh shader tests
assiduous
2020-09-15
1
-1
/
+1
*
Fixed tests project for DILIGENT_NO_GLSLANG=TRUE and DILIGENT_NO_HLSL=TRUE cases
assiduous
2020-09-15
1
-1
/
+1
*
Fixe Linux/Mac build - part II
assiduous
2020-09-15
1
-0
/
+1
*
Fixed linux/mac build errors; few minor updates.
assiduous
2020-09-15
4
-16
/
+18
*
Completed shader compilation refactoring (fixed https://github.com/DiligentGr...
assiduous
2020-09-15
6
-90
/
+107
*
Refactoring shader compilation - part III
assiduous
2020-09-14
7
-163
/
+126
*
Refactoring shader compilation - part II
assiduous
2020-09-14
10
-213
/
+217
*
Fixed UWP build
assiduous
2020-09-14
1
-4
/
+6
*
Fixed linux build error
assiduous
2020-09-14
7
-21
/
+25
*
Refactoring shader compilation tools - part I (https://github.com/DiligentGra...
assiduous
2020-09-14
32
-459
/
+501
*
Minor fix for timer query support detection in OpenGLES
assiduous
2020-09-13
1
-2
/
+3
*
Vk backend: fixed detection of enabled/disabled features
assiduous
2020-09-13
5
-31
/
+39
*
Moved Features member of EngineCreateInfo struct to fix misalignment error on...
assiduous
2020-09-13
1
-7
/
+7
*
Fixed Metal backend
assiduous
2020-09-13
1
-4
/
+4
*
Fixed Linux/Max/iOS build
assiduous
2020-09-13
3
-3
/
+3
*
Added option to enable/disable device features during initialization (API 240...
assiduous
2020-09-13
19
-503
/
+647
*
Fixed shader error log + fixed tests in Win8.1
assiduous
2020-09-12
4
-4
/
+7
*
Re-enabled d3d12 tests with dxc on CI
assiduous
2020-09-11
1
-1
/
+0
*
Fixed CMake issues with CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION not being de...
assiduous
2020-09-11
2
-10
/
+1
*
Few final updates to mesh shader implementation
assiduous
2020-09-10
7
-36
/
+25
*
Fixed linux build error
assiduous
2020-09-10
1
-1
/
+2
*
D3D12 backend: few updates to mesh shader implementation
assiduous
2020-09-10
10
-91
/
+143
*
Few updates to ShaderD3DBase
assiduous
2020-09-10
2
-148
/
+79
*
Few updates to testing environment
assiduous
2020-09-10
2
-0
/
+17
*
Few updates to DXILUtils
assiduous
2020-09-10
6
-72
/
+97
*
Another set of minor updates to mesh shader implementation
assiduous
2020-09-10
15
-31
/
+33
*
Fixed merge conflicts
assiduous
2020-09-09
4
-261
/
+169
*
Few minor updated to ShaderResourcesD3D12
assiduous
2020-09-09
1
-10
/
+23
*
A bunch of random updates
assiduous
2020-09-09
25
-236
/
+343
*
added IDxCompilerLibrary interface. DXCompilerBase moved to platform specific...
azhirnov
2020-09-09
19
-336
/
+467
*
fixed cmake, removed unused code
azhirnov
2020-09-08
2
-12
/
+2
*
Merge branch 'master' into mesh_shader
azhirnov
2020-09-08
3
-0
/
+3
|
\
|
*
Updated third-party modules
assiduous
2020-09-08
1
-0
/
+1
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