summaryrefslogtreecommitdiffstats
path: root/Graphics (follow)
Commit message (Expand)AuthorAgeFilesLines
...
| * Flushing barriers in DeviceContextD3D12Impl::GetD3D12CommandList and DeviceCo...assiduous2020-09-072-0/+2
* | removed m_isDXIL flag, detect DXIL by bytecodeazhirnov2020-09-087-58/+68
* | removed StripReflectInfoPass2 - changes will be added to spirv-toolsazhirnov2020-09-083-166/+16
* | removed DILIGENT_HAS_SPIRV_DXCOMPILER, it not needed because used dynamic loa...azhirnov2020-09-085-79/+73
* | fixed message text and docsazhirnov2020-09-082-10/+10
* | Added pDxCompilerPath to engine create info,azhirnov2020-09-0713-155/+225
* | fixed compilation on UWPazhirnov2020-09-022-8/+32
* | fixed validation errors for SPIRV that compiled with DXCazhirnov2020-09-024-16/+183
* | fixed compilation on UWP, use FXC by default on D3D12azhirnov2020-09-024-12/+19
* | fixed compilation on Mac & UWPazhirnov2020-09-016-23/+46
* | fixed compilation on linux & androidazhirnov2020-09-017-18/+40
* | validate included file name (fix for samples)azhirnov2020-08-312-2/+19
* | Merge branch 'master' into mesh_shaderazhirnov2020-08-3129-200/+518
|\|
| * Fixed iOS build issueassiduous2020-08-271-0/+4
| * Renamed QueryState::Complete to QueryState::Endedassiduous2020-08-271-3/+3
| * Implemented duration queries in Vulkanassiduous2020-08-278-50/+110
| * Implemented duration query in D3D12assiduous2020-08-276-29/+77
| * Merged masterassiduous2020-08-274-12/+20
| |\
| | * Fixed formattingassiduous2020-08-251-1/+1
| | * Fixed iOS build errorassiduous2020-08-251-0/+1
| | * Fixed GLES query function namesassiduous2020-08-253-11/+19
| * | Enabled duration queries in GL backendassiduous2020-08-254-6/+33
| * | Merge branch 'master'assiduous2020-08-255-57/+96
| |\|
| | * Enabled loading of timer query GL functions on Androidassiduous2020-08-255-57/+96
| * | Implemented duration queries in D3D11 backend; added duration query testassiduous2020-08-258-26/+117
| * | Added QUERY_TYPE_DURATION value and QueryDataDuration structassiduous2020-08-256-34/+75
| |/
* | removed unused DXILUtils, fixed some Codacy issuesazhirnov2020-08-318-437/+17
* | update documentation for DrawMesh, log new shader version if it has been changedazhirnov2020-08-272-9/+19
* | disable vulkan extensions if disabled volkazhirnov2020-08-255-5/+19
* | added HLSLTools, HLSL shader compiler refactoringazhirnov2020-08-2517-289/+800
* | added AdapterId to Vulkan backendazhirnov2020-08-254-19/+33
* | added namespace to macrosazhirnov2020-08-253-7/+7
* | Merge branch 'master' into mesh_shaderazhirnov2020-08-2527-280/+713
|\|
| * Minor updates in DeviceContextVkImpl::UnmapBufferassiduous2020-08-231-3/+3
| * Updated description of USAGE_UNIFIED enum valueassiduous2020-08-231-2/+6
| * Implemented mapping of unified buffers in Vulkan backendassiduous2020-08-234-15/+16
| * Added USAGE_UNIFIED usage type (API 240066)assiduous2020-08-2316-166/+406
| * D3D12 backend: improved command list version detectionassiduous2020-08-204-19/+62
| * GL backend: committing GL program or pipeline in SetPipelineState functionassiduous2020-08-201-0/+11
| * D3D12 backend: removed ID3D12GraphicsCommandList5 that is not support by CIassiduous2020-08-201-3/+1
| * D3D12 backend: added version support to GraphicsContextassiduous2020-08-203-5/+32
| * GL backend: implemented render passes attachment invalidation with glInvalida...assiduous2020-08-201-5/+75
| * D3D11 backend: reworked subpass transitons to fix the issue with render targe...assiduous2020-08-203-74/+97
* | Updated description of DrawMeshIndirect commandazhirnov2020-08-191-0/+8
* | Update DXIL shader compilationazhirnov2020-08-192-24/+114
* | Move DXIL compiler for SPIRV to separate file, allow to compile HLSL without ...azhirnov2020-08-196-356/+511
* | Removed macros HAS_D12_DXIL_COMPILERazhirnov2020-08-195-23/+1
* | minor fixes and formattingazhirnov2020-08-196-16/+16
* | Added root signature for DrawMeshIndirect, added some checksazhirnov2020-08-194-3/+31
* | Cache pointers to ID3D12GraphicsCommandList6 and ID3D12Device2azhirnov2020-08-194-10/+33