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DiligentCore
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Author
Age
Files
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...
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*
Flushing barriers in DeviceContextD3D12Impl::GetD3D12CommandList and DeviceCo...
assiduous
2020-09-07
2
-0
/
+2
*
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removed m_isDXIL flag, detect DXIL by bytecode
azhirnov
2020-09-08
7
-58
/
+68
*
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removed StripReflectInfoPass2 - changes will be added to spirv-tools
azhirnov
2020-09-08
3
-166
/
+16
*
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removed DILIGENT_HAS_SPIRV_DXCOMPILER, it not needed because used dynamic loa...
azhirnov
2020-09-08
5
-79
/
+73
*
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fixed message text and docs
azhirnov
2020-09-08
2
-10
/
+10
*
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Added pDxCompilerPath to engine create info,
azhirnov
2020-09-07
13
-155
/
+225
*
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fixed compilation on UWP
azhirnov
2020-09-02
2
-8
/
+32
*
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fixed validation errors for SPIRV that compiled with DXC
azhirnov
2020-09-02
4
-16
/
+183
*
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fixed compilation on UWP, use FXC by default on D3D12
azhirnov
2020-09-02
4
-12
/
+19
*
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fixed compilation on Mac & UWP
azhirnov
2020-09-01
6
-23
/
+46
*
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fixed compilation on linux & android
azhirnov
2020-09-01
7
-18
/
+40
*
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validate included file name (fix for samples)
azhirnov
2020-08-31
2
-2
/
+19
*
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Merge branch 'master' into mesh_shader
azhirnov
2020-08-31
29
-200
/
+518
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\
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*
Fixed iOS build issue
assiduous
2020-08-27
1
-0
/
+4
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*
Renamed QueryState::Complete to QueryState::Ended
assiduous
2020-08-27
1
-3
/
+3
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*
Implemented duration queries in Vulkan
assiduous
2020-08-27
8
-50
/
+110
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*
Implemented duration query in D3D12
assiduous
2020-08-27
6
-29
/
+77
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*
Merged master
assiduous
2020-08-27
4
-12
/
+20
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\
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*
Fixed formatting
assiduous
2020-08-25
1
-1
/
+1
|
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*
Fixed iOS build error
assiduous
2020-08-25
1
-0
/
+1
|
|
*
Fixed GLES query function names
assiduous
2020-08-25
3
-11
/
+19
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*
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Enabled duration queries in GL backend
assiduous
2020-08-25
4
-6
/
+33
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*
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Merge branch 'master'
assiduous
2020-08-25
5
-57
/
+96
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\
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*
Enabled loading of timer query GL functions on Android
assiduous
2020-08-25
5
-57
/
+96
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*
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Implemented duration queries in D3D11 backend; added duration query test
assiduous
2020-08-25
8
-26
/
+117
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*
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Added QUERY_TYPE_DURATION value and QueryDataDuration struct
assiduous
2020-08-25
6
-34
/
+75
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/
*
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removed unused DXILUtils, fixed some Codacy issues
azhirnov
2020-08-31
8
-437
/
+17
*
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update documentation for DrawMesh, log new shader version if it has been changed
azhirnov
2020-08-27
2
-9
/
+19
*
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disable vulkan extensions if disabled volk
azhirnov
2020-08-25
5
-5
/
+19
*
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added HLSLTools, HLSL shader compiler refactoring
azhirnov
2020-08-25
17
-289
/
+800
*
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added AdapterId to Vulkan backend
azhirnov
2020-08-25
4
-19
/
+33
*
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added namespace to macros
azhirnov
2020-08-25
3
-7
/
+7
*
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Merge branch 'master' into mesh_shader
azhirnov
2020-08-25
27
-280
/
+713
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\
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*
Minor updates in DeviceContextVkImpl::UnmapBuffer
assiduous
2020-08-23
1
-3
/
+3
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*
Updated description of USAGE_UNIFIED enum value
assiduous
2020-08-23
1
-2
/
+6
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*
Implemented mapping of unified buffers in Vulkan backend
assiduous
2020-08-23
4
-15
/
+16
|
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
16
-166
/
+406
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*
D3D12 backend: improved command list version detection
assiduous
2020-08-20
4
-19
/
+62
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*
GL backend: committing GL program or pipeline in SetPipelineState function
assiduous
2020-08-20
1
-0
/
+11
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*
D3D12 backend: removed ID3D12GraphicsCommandList5 that is not support by CI
assiduous
2020-08-20
1
-3
/
+1
|
*
D3D12 backend: added version support to GraphicsContext
assiduous
2020-08-20
3
-5
/
+32
|
*
GL backend: implemented render passes attachment invalidation with glInvalida...
assiduous
2020-08-20
1
-5
/
+75
|
*
D3D11 backend: reworked subpass transitons to fix the issue with render targe...
assiduous
2020-08-20
3
-74
/
+97
*
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Updated description of DrawMeshIndirect command
azhirnov
2020-08-19
1
-0
/
+8
*
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Update DXIL shader compilation
azhirnov
2020-08-19
2
-24
/
+114
*
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Move DXIL compiler for SPIRV to separate file, allow to compile HLSL without ...
azhirnov
2020-08-19
6
-356
/
+511
*
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Removed macros HAS_D12_DXIL_COMPILER
azhirnov
2020-08-19
5
-23
/
+1
*
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minor fixes and formatting
azhirnov
2020-08-19
6
-16
/
+16
*
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Added root signature for DrawMeshIndirect, added some checks
azhirnov
2020-08-19
4
-3
/
+31
*
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Cache pointers to ID3D12GraphicsCommandList6 and ID3D12Device2
azhirnov
2020-08-19
4
-10
/
+33
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