index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Graphics
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Improved Android file loading
assiduous
2020-05-12
3
-10
/
+28
*
Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)
assiduous
2020-05-11
7
-17
/
+57
*
OpenGL backend: enabled debug output on Android
assiduous
2020-05-11
5
-14
/
+183
*
OpenGL backend: added GL_SAMPLER_EXTERNAL_OES as recognizable sampler type
assiduous
2020-05-11
3
-0
/
+11
*
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
2020-05-11
3
-190
/
+205
*
GL backend: fixed GetTextureInternalFormat function to allow texture fromat q...
assiduous
2020-05-10
1
-4
/
+21
*
GL backend: updated GetTextureDescFromGLHandle function to handle query errors
assiduous
2020-05-10
1
-22
/
+101
*
Enabled swap interval control on Android/GLES
assiduous
2020-05-09
2
-1
/
+11
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
19
-23
/
+54
*
Fixed MSVC compiler warnings + treat warnings as errors; made Diligent-BuildS...
assiduous
2020-05-09
7
-11
/
+15
*
Update FBOCache.cpp
Mark Nefedov
2020-05-08
1
-0
/
+1
*
Checks can be simplified "(A && B) || (!A && !B) same A == B", fiters => filt...
Mark Nefedov
2020-05-08
1
-6
/
+4
*
Clang-format
Mark Nefedov
2020-05-08
1
-1
/
+1
*
Possible overflow. Consider casting operands, not the result.
Mark Nefedov
2020-05-08
1
-1
/
+1
*
The 'Key.Hash' variable was assigned the same value.
Mark Nefedov
2020-05-08
1
-1
/
+0
*
A part of conditional expression is always true: DebugName != nullptr, becaus...
Mark Nefedov
2020-05-08
1
-6
/
+6
*
The 'BackBufferDesc.Format' variable is assigned values twice successively. P...
Mark Nefedov
2020-05-08
1
-1
/
+0
*
VK backend: improved debug string for render pass objects
assiduous
2020-05-05
1
-4
/
+10
*
https://vulkan.lunarg.com/doc/view/1.0.57.0/windows/validation_layers.html VK...
Mark Nefedov
2020-05-05
1
-1
/
+1
*
Fixed issue with set_target_properties overwriting link flags (https://github...
assiduous
2020-05-02
2
-4
/
+6
*
Couple of minor updates to GL and VK backend cmake files
assiduous
2020-05-01
2
-4
/
+6
*
Use export map to restrict visible lib symbols under MinGW.
logzero
2020-05-01
2
-0
/
+18
*
Vulkan backend on iOS: added missing dependencies
assiduous
2020-04-28
1
-1
/
+5
*
Vulkan backend on iOS: switched to linking statically with MoltenVk library
assiduous
2020-04-28
1
-0
/
+2
*
Fixed SwapChainGL on iOS
assiduous
2020-04-28
1
-0
/
+10
*
Vulkan swap chain: auto-detecting surface rotation on Android
assiduous
2020-04-27
2
-9
/
+38
*
Improved swap chain resize handling on Android
assiduous
2020-04-27
3
-2
/
+30
*
Updated Vulkan error handling macros
assiduous
2020-04-26
1
-2
/
+2
*
Improved surface orientation change detection in Vulkan swap chain
assiduous
2020-04-26
2
-6
/
+28
*
Vulkan swap chain: improved swap chain destruction
assiduous
2020-04-25
3
-32
/
+51
*
Fixed typo
assiduous
2020-04-25
1
-1
/
+1
*
Vulkan swapchain: handling lost surface
assiduous
2020-04-25
2
-13
/
+50
*
Improved orientation change detection on Android
assiduous
2020-04-24
2
-3
/
+6
*
VK swap chain resize: added orientation change detection
assiduous
2020-04-24
1
-1
/
+29
*
Fixed issue with infinite Vulkan swap chain growth on Android when orientatio...
assiduous
2020-04-24
2
-8
/
+18
*
Fixed iOS build error
assiduous
2020-04-24
2
-3
/
+3
*
Added surface pretransform parameter to swap chain desc (API 240057)
assiduous
2020-04-24
20
-39
/
+279
*
Fallback to GLX_MESA_swap_control if GLX_EXT_swap_control isn't supported
Dinolek
2020-04-21
1
-0
/
+6
*
Updates comments for descriptor settings in EngineD3D12CreateInfo struct
assiduous
2020-04-21
1
-4
/
+33
*
VK backend: added option to use Volk instead of linking with the loader to su...
assiduous
2020-04-20
14
-13
/
+83
*
Fixed few Android build problems
assiduous
2020-04-19
2
-1
/
+15
*
Updated HLSL2GLSLConverter and ShaderMacroHelper
assiduous
2020-04-18
2
-1
/
+10
*
Fixed another Mac/Linux build issue
assiduous
2020-04-09
1
-4
/
+18
*
Added Texture uploader test plus fixed a bunch of issues
assiduous
2020-04-09
7
-28
/
+48
*
Updated ITextureUploader to allow synchronous execution
assiduous
2020-04-08
7
-233
/
+436
*
TextureUploaderGL: fixed issue with row stride that must be at least 32-bit a...
assiduous
2020-04-02
1
-1
/
+2
*
Overriding namespace for SPIRV-Cross project to avoid potential conflicts
assiduous
2020-04-01
2
-22
/
+24
*
Enabled using PSO_CREATE_FLAGS flags in D3D11, D3D12 and Vk backends.
assiduous
2020-04-01
8
-120
/
+151
*
Fixed Metal build error
assiduous
2020-04-01
1
-1
/
+1
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
25
-70
/
+111
[prev]
[next]