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Age
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...
*
Added query invalidation through IQuery::Invalidate and AutoInvalidate parame...
assiduous
2020-01-12
10
-142
/
+222
*
Fixed potential issue with Vulkan queries
assiduous
2020-01-11
3
-3
/
+7
*
Added ScopedQueryHelper class
assiduous
2020-01-11
3
-0
/
+182
*
Fixed few issues with queries
assiduous
2020-01-11
7
-10
/
+33
*
Implemented manual loading of d3d12.dll (closed https://github.com/DiligentGr...
assiduous
2020-01-08
10
-9
/
+288
*
Updated factory functions to not throw exceptions, but return; fixed API vers...
assiduous
2020-01-08
3
-7
/
+28
*
Fixed some clang warnings
assiduous
2020-01-08
2
-8
/
+9
*
Finished reworking device feature reporting; removed EngineVkCreateInfo::Devi...
assiduous
2020-01-08
8
-46
/
+60
*
Merge branch 'master' of https://github.com/DiligentGraphics/DiligentCore.git
assiduous
2020-01-07
1
-3
/
+3
|
\
|
*
Fixed GLES build error
assiduous
2020-01-07
1
-3
/
+3
*
|
Improved device capabilities reporting
assiduous
2020-01-07
6
-24
/
+57
|
/
*
Improved reporting of device capabilities (fixed https://github.com/DiligentG...
assiduous
2020-01-07
8
-58
/
+155
*
Vulkan backend: fixed issues with occlusion and pipeline stats queries if the...
assiduous
2020-01-07
2
-2
/
+8
*
Improved device feature reporting; added flags for query support
assiduous
2020-01-07
19
-140
/
+218
*
Vulkan backend: few improvements to query operation
assiduous
2020-01-06
3
-13
/
+21
*
Vulkan backend: resetting queries before first use as required by spec
assiduous
2020-01-06
6
-35
/
+67
*
Implemented queries in Vulkan (closed https://github.com/DiligentGraphics/Dil...
assiduous
2020-01-06
12
-18
/
+620
*
Vulkan utilities: added query manipulation functions
assiduous
2020-01-04
5
-4
/
+91
*
D3D12 backend: renamed QueryManager to QueryManagerD3D12
assiduous
2020-01-04
6
-34
/
+35
*
Fixed vulkan types
assiduous
2020-01-04
1
-2
/
+2
*
Minor format correction
assiduous
2020-01-03
1
-1
/
+1
*
Fixed iOS GLES build issue
assiduous
2020-01-03
3
-8
/
+46
*
Implemented queries in OpenGL
assiduous
2020-01-03
8
-2
/
+148
*
Renamed QueryDataTimestamp::NumTicks to QueryDataTimestamp::Counter
assiduous
2020-01-03
3
-16
/
+21
*
Completed implementation of timestamp queries in D3D11
assiduous
2020-01-03
7
-4
/
+149
*
A bunch of minor updated to D3D12 queries
assiduous
2020-01-03
4
-3
/
+17
*
Fixed few MacOS build issues
assiduous
2020-01-03
2
-12
/
+12
*
Added query interface; implemented queries in D3D11 and D3D12
assiduous
2020-01-03
63
-10
/
+2192
*
Updated coyright notice
assiduous
2020-01-01
408
-3066
/
+4698
*
Couple of minor updates
assiduous
2019-12-31
1
-2
/
+2
*
Reworked SemaphoreObject through a more generic ManagedVulkanObject; fixed bu...
assiduous
2019-12-31
5
-48
/
+52
*
Vulkan backend: fixed issue with swap chain semaphores being destroyed while ...
assiduous
2019-12-31
6
-22
/
+121
*
Fixed Linux build errors
assiduous
2019-12-29
1
-0
/
+3
*
Reworked SwapChainIOS to use SwapChainGLBase; fixed few compiler issues
assiduous
2019-12-28
4
-63
/
+14
*
Added SwapChainGLBase class
assiduous
2019-12-28
5
-59
/
+117
*
Fixed few more clang warnings; fixed iOS build error
assiduous
2019-12-28
2
-9
/
+38
*
Merge branch 'master' of https://github.com/DiligentGraphics/DiligentCore.git
assiduous
2019-12-28
3
-48
/
+10
|
\
|
*
Fixed few MacOS build issues
assiduous
2019-12-28
3
-48
/
+10
*
|
Added AdapterType member to DeviceCaps struct (API Version 240048)
assiduous
2019-12-28
6
-1
/
+86
|
/
*
Minor udpate to engine factory D3D12
assiduous
2019-12-27
1
-1
/
+1
*
moved public public headers of GraphicsTools project to interface folder to m...
assiduous
2019-12-26
12
-17
/
+16
*
Added ScreenCapture::HasCapture method
assiduous
2019-12-25
2
-0
/
+16
*
Added IRenderDeviceGL::CreateDummyTexture method (API version 240047)
assiduous
2019-12-25
5
-6
/
+25
*
Minor formatting updates
assiduous
2019-12-25
14
-128
/
+128
*
Added SetSwapChain method to IDeviceContextGL interface
assiduous
2019-12-24
2
-1
/
+7
*
Updated swap chain Present() to unbind back buffers from immediate context
assiduous
2019-12-24
4
-18
/
+22
*
Reworked ClearRenderTarget and ClearDepthStencil methods to not take nullptr
assiduous
2019-12-24
6
-157
/
+159
*
Disabled SetRenderTarget(0, nullptr, nullptr) usage (fixed https://github.com...
assiduous
2019-12-24
18
-439
/
+180
*
OpenGL backend: fixed issue with copying default framebuffer
assiduous
2019-12-23
1
-4
/
+12
*
Fixed staging buffers in Vulkan and D3D12 backends (https://github.com/Dilige...
assiduous
2019-12-23
4
-24
/
+43
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