| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merged master | assiduous | 2021-03-19 | 6 | -0/+0 |
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| | * | Updated third-party submodules | assiduous | 2021-02-06 | 6 | -0/+0 |
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| * | | Reworked PipelineResourceSignatureTest.VulkanDescriptorIndexing to validate ↵ | assiduous | 2021-02-04 | 2 | -4/+2 |
| | | | | | | | | | resource bindings | ||||
| * | | added DXBC resource remapping | azhirnov | 2021-02-03 | 3 | -0/+488 |
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| * | Updated third-party submodules | assiduous | 2020-12-16 | 7 | -0/+0 |
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| * | Merge branch 'master' into ray_tracing_2 | azhirnov | 2020-11-25 | 13 | -15/+23 |
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| | * | Updated volk submodule | assiduous | 2020-11-24 | 1 | -0/+0 |
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| | * | Updated third-party modules | assiduous | 2020-11-24 | 6 | -0/+0 |
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| | * | Switched to using Volk and dynamic engine libraries on Mac (fixed ↵ | assiduous | 2020-11-24 | 8 | -10/+0 |
| | | | | | | | | | https://github.com/DiligentGraphics/DiligentCore/issues/151) | ||||
| | * | Set symbol visibility for third-party libraries to hidden | assiduous | 2020-11-23 | 1 | -5/+21 |
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| | * | CMake: few updates to support Metal backend | assiduous | 2020-11-22 | 1 | -2/+2 |
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| * | | added IntToStr instead of _itoa_s, fixed compilation | azhirnov | 2020-11-12 | 1 | -1/+1 |
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| * | | Removed no longer used vulkan libraries on Linux | assiduous | 2020-11-07 | 3 | -2/+0 |
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| * | Updated third-party modules; fixed compiler warnings | assiduous | 2020-10-19 | 7 | -0/+0 |
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| * | Added volk as submodule | assiduous | 2020-10-03 | 5 | -2880/+0 |
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| * | Updated third-party submodules | assiduous | 2020-10-03 | 4 | -0/+0 |
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| * | Added Vulkan-Headers submodule | assiduous | 2020-10-03 | 20 | -11962/+2 |
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| * | Updated Metal interfaces plus a number of misc fixes | assiduous | 2020-09-28 | 1 | -2/+3 |
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| * | Updated submodules and release history | assiduous | 2020-09-20 | 5 | -0/+0 |
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| * | D3D12 backend: implemented proper detection of DXIL bytecode | assiduous | 2020-09-17 | 2 | -0/+1903 |
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| * | Merge branch 'master' into mesh_shader | azhirnov | 2020-09-08 | 1 | -0/+0 |
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| | * | Updated SPIRV-Tools (removing SpvDecorationUserTypeGOOGLE) | assiduous | 2020-09-08 | 1 | -0/+0 |
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| * | | Merge branch 'master' into mesh_shader | azhirnov | 2020-09-08 | 5 | -4/+4 |
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| | * | Updated third-party modules | assiduous | 2020-09-08 | 5 | -4/+4 |
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| * | | removed m_isDXIL flag, detect DXIL by bytecode | azhirnov | 2020-09-08 | 1 | -0/+1 |
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| * | | added DXC license | azhirnov | 2020-09-08 | 3 | -0/+320 |
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| * | | Added pDxCompilerPath to engine create info, | azhirnov | 2020-09-07 | 4 | -2/+178 |
| | | | | | | | | | | | | | | | fixed DXC usage in Linux, fixed FX compiler path for Win8, fixed DXC name refactoring: rename DXIL to DXC, keep DXIL names only for D3D12, disable DXC on Android | ||||
| * | | added HLSLTools, HLSL shader compiler refactoring | azhirnov | 2020-08-25 | 2 | -0/+1011 |
| | | | | | | | | | | | | | added ShaderCompiler field to ShaderCreateInfo, fixed tests that doesn't compile on DXC, added dxc/WinAdapter.h to fix compilation on linux | ||||
| * | | update dxcapi.h | azhirnov | 2020-08-19 | 1 | -125/+385 |
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| * | | Use DXIL to compile SPIRV from HLSL (wip) | azhirnov | 2020-08-19 | 1 | -0/+433 |
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| * | Switched to using Volk on Windows ↵ | assiduous | 2020-08-02 | 2 | -0/+0 |
| | | | | | (https://github.com/DiligentGraphics/DiligentCore/issues/151) | ||||
| * | Added DILIGENT_NO_HLSL CMake option to disable HLSL support in Vulkan and ↵ | assiduous | 2020-07-21 | 1 | -18/+20 |
| | | | | | OpenGL backends | ||||
| * | Updated submodules; removed workaround in a constant function of a test hull ↵ | assiduous | 2020-06-01 | 4 | -0/+0 |
| | | | | | shader (https://github.com/KhronosGroup/glslang/issues/1553) | ||||
| * | Updated submodules | assiduous | 2020-05-22 | 4 | -0/+0 |
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| * | Updated third-party modules | assiduous | 2020-04-28 | 4 | -0/+0 |
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| * | Overriding namespace for SPIRV-Cross project to avoid potential conflicts | assiduous | 2020-04-01 | 1 | -0/+1 |
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| * | Updated linux Vulkan library (fixed ↵ | assiduous | 2020-03-27 | 3 | -1/+1 |
| | | | | | https://github.com/DiligentGraphics/DiligentCore/issues/123) | ||||
| * | Updated third-party modules | assiduous | 2020-03-18 | 4 | -0/+0 |
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| * | Corrected install directories to use standard cmake variables for consistency | assiduous | 2020-01-09 | 1 | -6/+6 |
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| * | Fixed clang linker warnings in gtest | assiduous | 2020-01-08 | 1 | -0/+5 |
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| * | Updated vulkan headers and vulkan windows libs to 1.1.130 | assiduous | 2020-01-04 | 19 | -626/+2268 |
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| * | Updated third-party submodules | assiduous | 2020-01-01 | 5 | -0/+0 |
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| * | Added DILIGENT_IMPROVE_SPIRV_TOOLS_DEBUG_PERF option | assiduous | 2019-12-23 | 1 | -1/+12 |
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| * | Fixed Core API test crash on the server by dynamically loading vulkan entry ↵ | assiduous | 2019-12-17 | 5 | -1/+2884 |
| | | | | | points | ||||
| * | Added testing framework for rendering commands. Added initial draw command ↵ | assiduous | 2019-12-16 | 2 | -0/+1658 |
| | | | | | test in D3D11 and D3D12 | ||||
| * | Enabled unit test on appveyor | Egor Yusov | 2019-12-04 | 2 | -0/+9 |
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| * | Vulkan backend: fixed 32-bit build | Egor Yusov | 2019-11-29 | 2 | -0/+0 |
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| * | Renamed INSTALL_DILIGENT_CORE cmake option to DILIGENT_INSTALL_CORE | Egor Yusov | 2019-11-21 | 1 | -2/+2 |
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| * | Updated license install instructions | Egor Yusov | 2019-11-19 | 1 | -5/+5 |
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| * | Updated install fodler structure | Egor Yusov | 2019-11-19 | 1 | -12/+12 |
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