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* Added all draw command testsassiduous2019-12-191-21/+891
* Updated draw command test reference image to work for instancing testsassiduous2019-12-195-53/+88
* Added more draw command testsassiduous2019-12-181-1/+352
* Minor update missed in previous commitassiduous2019-12-181-4/+5
* Implemented staging textures in OpenGL backend; enabled draw command referenc...assiduous2019-12-188-7/+304
* Fixed Core API test crash on the server by dynamically loading vulkan entry p...assiduous2019-12-177-5/+21
* Enabled draw command reference in Vulkanassiduous2019-12-1717-131/+1210
* Updated draw test command reference image to be quad instead of a triangleassiduous2019-12-166-69/+65
* Added testing framework for rendering commands. Added initial draw command te...assiduous2019-12-1656-27/+2727
* Implemented mitigation of a D3D12 debug layer bug in SetName methodassiduous2019-12-144-5/+146
* Unit tests: capturing debug output; fixed minor issue with viewport in Vk bac...assiduous2019-12-135-10/+65
* Fixed HLSL2GLSLConverterTest.CS_RWTex2D_1 test on 32-bit D3D12assiduous2019-12-131-1/+1
* Added GenerateMips testassiduous2019-12-122-4/+135
* MT resource creation test: added test assertsassiduous2019-12-121-21/+54
* Fixed formattingassiduous2019-12-121-1/+1
* Added multithreaded resource creation testassiduous2019-12-123-3/+265
* Fixed IncludeTest (removed TextureLoader which is in GraphicsTools module)Egor Yusov2019-12-123-72/+0
* Added include testEgor Yusov2019-12-12128-0/+3150
* Added HLSL2GLSLConverter testsEgor Yusov2019-12-128-2/+1982
* Enabled tests in OpenGL modeEgor Yusov2019-12-1213-356/+147
* Added constant buffer test; fixed formattingEgor Yusov2019-12-114-1005/+212
* Added static sampler testsEgor Yusov2019-12-112-37/+170
* Added Samplers testEgor Yusov2019-12-112-2/+165
* Added GraphicsTypesOutputInsertersEgor Yusov2019-12-111-21/+1
* Added RWTextures testEgor Yusov2019-12-112-3/+137
* Added RWStructuredBuffer testsEgor Yusov2019-12-113-7/+110
* ShaderResourceLayoutTest: unified test buffer creationEgor Yusov2019-12-111-54/+43
* Added RW formatted buffers testEgor Yusov2019-12-112-8/+238
* Added structured buffer testEgor Yusov2019-12-113-27/+238
* Added formatted buffer layout test; fixed formattingEgor Yusov2019-12-115-14/+202
* Started refactoring ShaderResourceLayout test - added texture resource testEgor Yusov2019-12-116-102/+527
* Fixed formattingEgor Yusov2019-12-101-1/+1
* Enabled shader resource layout test in d3d11Egor Yusov2019-12-104-131/+288
* Fixed formattingEgor Yusov2019-12-101-1/+1
* Added shader resource layout test (works in D3D12 only for now)Egor Yusov2019-12-107-3/+1081
* Added Shader Resource Array testEgor Yusov2019-12-093-0/+301
* appveyor: updated to use VS2019 imageEgor Yusov2019-12-084-29/+29
* Added shader variable access testEgor Yusov2019-12-0810-13/+1144
* Few improvements to testsEgor Yusov2019-12-085-23/+28
* Another attmept to fix texture creation server testEgor Yusov2019-12-081-2/+2
* Experimenting with tests to see why texture creation fails in D3D12 modeEgor Yusov2019-12-081-1/+1
* Fixed formatting issueEgor Yusov2019-12-081-1/+1
* Added texture creation testEgor Yusov2019-12-084-12/+776
* Fixed build API test build error on UWPEgor Yusov2019-12-081-0/+22
* Added buffer creation testEgor Yusov2019-12-0812-1/+975
* Reworked API Unit test to use run-time DLL loading to avoid apparent issue wi...Egor Yusov2019-12-072-23/+53
* Experimenting with appveyor to understand why API tests failEgor Yusov2019-12-071-0/+6
* appveyor: enabled D3D11 and D3D12 API tests againEgor Yusov2019-12-071-1/+1
* Fixed formattingEgor Yusov2019-12-073-15/+15
* Enabled CoreAPI test on appveyor in Warp modeEgor Yusov2019-12-074-24/+108