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*
Renamed UnitTests folder to Tests
assiduous
2019-12-20
220
-21952
/
+0
|
*
Added ClearRenderTarget test; fixed issue with bound render targets in D3D12 ↵
assiduous
2019-12-19
11
-16
/
+413
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|
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and Vk backends
*
Added CopyTexture tests
assiduous
2019-12-19
1
-0
/
+278
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*
Added all draw command tests
assiduous
2019-12-19
1
-21
/
+891
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*
Updated draw command test reference image to work for instancing tests
assiduous
2019-12-19
5
-53
/
+88
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*
Added more draw command tests
assiduous
2019-12-18
1
-1
/
+352
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*
Minor update missed in previous commit
assiduous
2019-12-18
1
-4
/
+5
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*
Implemented staging textures in OpenGL backend; enabled draw command ↵
assiduous
2019-12-18
8
-7
/
+304
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|
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reference in GL test
*
Fixed Core API test crash on the server by dynamically loading vulkan entry ↵
assiduous
2019-12-17
7
-5
/
+21
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|
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|
points
*
Enabled draw command reference in Vulkan
assiduous
2019-12-17
17
-131
/
+1210
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*
Updated draw test command reference image to be quad instead of a triangle
assiduous
2019-12-16
6
-69
/
+65
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*
Added testing framework for rendering commands. Added initial draw command ↵
assiduous
2019-12-16
56
-27
/
+2727
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test in D3D11 and D3D12
*
Implemented mitigation of a D3D12 debug layer bug in SetName method
assiduous
2019-12-14
4
-5
/
+146
|
*
Unit tests: capturing debug output; fixed minor issue with viewport in Vk ↵
assiduous
2019-12-13
5
-10
/
+65
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|
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backend.
*
Fixed HLSL2GLSLConverterTest.CS_RWTex2D_1 test on 32-bit D3D12
assiduous
2019-12-13
1
-1
/
+1
|
*
Added GenerateMips test
assiduous
2019-12-12
2
-4
/
+135
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*
MT resource creation test: added test asserts
assiduous
2019-12-12
1
-21
/
+54
|
*
Fixed formatting
assiduous
2019-12-12
1
-1
/
+1
|
*
Added multithreaded resource creation test
assiduous
2019-12-12
3
-3
/
+265
|
*
Fixed IncludeTest (removed TextureLoader which is in GraphicsTools module)
Egor Yusov
2019-12-12
3
-72
/
+0
|
*
Added include test
Egor Yusov
2019-12-12
128
-0
/
+3150
|
*
Added HLSL2GLSLConverter tests
Egor Yusov
2019-12-12
8
-2
/
+1982
|
*
Enabled tests in OpenGL mode
Egor Yusov
2019-12-12
13
-356
/
+147
|
*
Added constant buffer test; fixed formatting
Egor Yusov
2019-12-11
4
-1005
/
+212
|
*
Added static sampler tests
Egor Yusov
2019-12-11
2
-37
/
+170
|
*
Added Samplers test
Egor Yusov
2019-12-11
2
-2
/
+165
|
*
Added GraphicsTypesOutputInserters
Egor Yusov
2019-12-11
1
-21
/
+1
|
*
Added RWTextures test
Egor Yusov
2019-12-11
2
-3
/
+137
|
*
Added RWStructuredBuffer tests
Egor Yusov
2019-12-11
3
-7
/
+110
|
*
ShaderResourceLayoutTest: unified test buffer creation
Egor Yusov
2019-12-11
1
-54
/
+43
|
*
Added RW formatted buffers test
Egor Yusov
2019-12-11
2
-8
/
+238
|
*
Added structured buffer test
Egor Yusov
2019-12-11
3
-27
/
+238
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*
Added formatted buffer layout test; fixed formatting
Egor Yusov
2019-12-11
5
-14
/
+202
|
*
Started refactoring ShaderResourceLayout test - added texture resource test
Egor Yusov
2019-12-11
6
-102
/
+527
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*
Fixed formatting
Egor Yusov
2019-12-10
1
-1
/
+1
|
*
Enabled shader resource layout test in d3d11
Egor Yusov
2019-12-10
4
-131
/
+288
|
*
Fixed formatting
Egor Yusov
2019-12-10
1
-1
/
+1
|
*
Added shader resource layout test (works in D3D12 only for now)
Egor Yusov
2019-12-10
7
-3
/
+1081
|
*
Added Shader Resource Array test
Egor Yusov
2019-12-09
3
-0
/
+301
|
*
appveyor: updated to use VS2019 image
Egor Yusov
2019-12-08
4
-29
/
+29
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*
Added shader variable access test
Egor Yusov
2019-12-08
10
-13
/
+1144
|
*
Few improvements to tests
Egor Yusov
2019-12-08
5
-23
/
+28
|
*
Another attmept to fix texture creation server test
Egor Yusov
2019-12-08
1
-2
/
+2
|
*
Experimenting with tests to see why texture creation fails in D3D12 mode
Egor Yusov
2019-12-08
1
-1
/
+1
|
*
Fixed formatting issue
Egor Yusov
2019-12-08
1
-1
/
+1
|
*
Added texture creation test
Egor Yusov
2019-12-08
4
-12
/
+776
|
*
Fixed build API test build error on UWP
Egor Yusov
2019-12-08
1
-0
/
+22
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*
Added buffer creation test
Egor Yusov
2019-12-08
12
-1
/
+975
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*
Reworked API Unit test to use run-time DLL loading to avoid apparent issue ↵
Egor Yusov
2019-12-07
2
-23
/
+53
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with missing Vulkan library on appveyor; improved implementation of DLL loading on Windows
*
Experimenting with appveyor to understand why API tests fail
Egor Yusov
2019-12-07
1
-0
/
+6
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