From 08cf4110f46c2c2d579dcfbd9d5dc74d3d441c7e Mon Sep 17 00:00:00 2001 From: assiduous Date: Sat, 19 Sep 2020 09:28:40 -0700 Subject: Switched to using dynamic versions of engine libraries on UWP --- BuildUtils.cmake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'BuildUtils.cmake') diff --git a/BuildUtils.cmake b/BuildUtils.cmake index c71eface..d601b093 100644 --- a/BuildUtils.cmake +++ b/BuildUtils.cmake @@ -205,9 +205,9 @@ endfunction() # Returns default backend library type (static/dynamic) for the current platform function(get_backend_libraries_type _LIB_TYPE) - if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_ANDROID) + if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_ANDROID OR PLATFORM_UNIVERSAL_WINDOWS) set(LIB_TYPE "shared") - elseif(PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_MACOS) + elseif(PLATFORM_MACOS) set(LIB_TYPE "static") elseif(PLATFORM_IOS) # Statically link with the engine on iOS. -- cgit v1.2.3