From 2808b9f671e29e27a4d04f6c8ea21c40d8c573eb Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 3 Mar 2019 18:09:24 -0800 Subject: Almost completed refactoring d3d11 backend to comply with the new API --- Graphics/GraphicsEngine/interface/Shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngine') diff --git a/Graphics/GraphicsEngine/interface/Shader.h b/Graphics/GraphicsEngine/interface/Shader.h index 2ac6a2c6..e877ce17 100644 --- a/Graphics/GraphicsEngine/interface/Shader.h +++ b/Graphics/GraphicsEngine/interface/Shader.h @@ -241,7 +241,7 @@ public: virtual Uint32 GetResourceCount()const = 0; /// Returns the pointer to the array of shader resources - virtual const ShaderResourceDesc* GetResources()const = 0; + virtual ShaderResourceDesc GetResource(Uint32 Index)const = 0; }; } -- cgit v1.2.3