From 37a3d0771d015bfc64bd9bd6ef87e294cf5a3a59 Mon Sep 17 00:00:00 2001 From: assiduous Date: Sun, 8 Nov 2020 12:19:20 -0800 Subject: Broken shader test: added broken MSL; added SHADER_SOURCE_LANGUAGE_MSL --- Graphics/GraphicsEngine/interface/Shader.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'Graphics/GraphicsEngine') diff --git a/Graphics/GraphicsEngine/interface/Shader.h b/Graphics/GraphicsEngine/interface/Shader.h index dce77a82..bb4acc84 100644 --- a/Graphics/GraphicsEngine/interface/Shader.h +++ b/Graphics/GraphicsEngine/interface/Shader.h @@ -71,6 +71,9 @@ DILIGENT_TYPED_ENUM(SHADER_SOURCE_LANGUAGE, Uint32) /// The source language is GLSL SHADER_SOURCE_LANGUAGE_GLSL, + /// The source language is Metal shading language (MSL) + SHADER_SOURCE_LANGUAGE_MSL, + /// The source language is GLSL that should be compiled verbatim /// By default the engine prepends GLSL shader source code with platform-specific -- cgit v1.2.3