From 3cd69ada3f3b2d89fce29f9aff6dd660535e75da Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 20 Apr 2018 22:38:47 -0700 Subject: Renamed ClearRenderTargets to ResetRenderTargets --- Graphics/GraphicsEngine/include/DeviceContextBase.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Graphics/GraphicsEngine') diff --git a/Graphics/GraphicsEngine/include/DeviceContextBase.h b/Graphics/GraphicsEngine/include/DeviceContextBase.h index 3eeffbda..29bd2398 100644 --- a/Graphics/GraphicsEngine/include/DeviceContextBase.h +++ b/Graphics/GraphicsEngine/include/DeviceContextBase.h @@ -134,7 +134,7 @@ public: /// Returns the render device IRenderDevice *GetDevice(){return m_pDevice;} - inline void ClearRenderTargets(); + inline void ResetRenderTargets(); protected: inline bool SetBlendFactors(const float *BlendFactors, int Dummy); @@ -581,11 +581,11 @@ inline void DeviceContextBase :: ClearStateCache() m_ScissorRects[sr] = Rect(); m_NumScissorRects = 0; - ClearRenderTargets(); + ResetRenderTargets(); } template -inline void DeviceContextBase :: ClearRenderTargets() +inline void DeviceContextBase :: ResetRenderTargets() { for (Uint32 rt = 0; rt < m_NumBoundRenderTargets; ++rt) m_pBoundRenderTargets[rt].Release(); -- cgit v1.2.3