From 51f876af24d24e923a08af00a69e9f5d9ec6bcfe Mon Sep 17 00:00:00 2001 From: azhirnov Date: Tue, 26 Jan 2021 10:15:53 +0300 Subject: allow to combine graphics PRS with mesh pipeline --- Graphics/GraphicsEngine/interface/Shader.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngine') diff --git a/Graphics/GraphicsEngine/interface/Shader.h b/Graphics/GraphicsEngine/interface/Shader.h index 28207960..063b6777 100644 --- a/Graphics/GraphicsEngine/interface/Shader.h +++ b/Graphics/GraphicsEngine/interface/Shader.h @@ -71,7 +71,8 @@ DILIGENT_TYPED_ENUM(SHADER_TYPE, Uint32) /// All mesh shading pipeline stages SHADER_TYPE_ALL_MESH = SHADER_TYPE_AMPLIFICATION | - SHADER_TYPE_MESH, + SHADER_TYPE_MESH | + SHADER_TYPE_PIXEL, /// All ray-tracing pipeline shader stages SHADER_TYPE_ALL_RAY_TRACING = SHADER_TYPE_RAY_GEN | -- cgit v1.2.3