From c9dda7eea9152a6636faa653169f29114bf47ad6 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Tue, 3 Jul 2018 19:15:11 -0700 Subject: Enabled geometryShader and tessellationShader features by default --- Graphics/GraphicsEngine/interface/GraphicsTypes.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngine') diff --git a/Graphics/GraphicsEngine/interface/GraphicsTypes.h b/Graphics/GraphicsEngine/interface/GraphicsTypes.h index 1df91fa0..beb8c8fa 100644 --- a/Graphics/GraphicsEngine/interface/GraphicsTypes.h +++ b/Graphics/GraphicsEngine/interface/GraphicsTypes.h @@ -1300,8 +1300,8 @@ namespace Diligent bool depthClamp = false; bool independentBlend = false; bool samplerAnisotropy = true; - bool geometryShader = false; - bool tessellationShader = false; + bool geometryShader = true; + bool tessellationShader = true; bool dualSrcBlend = false; bool multiViewport = false; bool imageCubeArray = false; -- cgit v1.2.3