From 094e13588e6029354386f31e49b795a7fada6a58 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 28 Nov 2019 10:00:29 -0800 Subject: Fixed few vector initialization issues --- Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3D11') diff --git a/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp index c0df34de..92939de8 100644 --- a/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp +++ b/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp @@ -43,7 +43,7 @@ PipelineStateD3D11Impl::PipelineStateD3D11Impl(IReferenceCounters* pRefCoun PipelineDesc }, m_SRBMemAllocator{GetRawAllocator()}, - m_StaticSamplers {STD_ALLOCATOR_RAW_MEM(StaticSamplerInfo, GetRawAllocator(), "Allocator for vector")} + m_StaticSamplers (STD_ALLOCATOR_RAW_MEM(StaticSamplerInfo, GetRawAllocator(), "Allocator for vector")) // clang-format on { if (PipelineDesc.IsComputePipeline) -- cgit v1.2.3