From 47ebe9b545d2efa9b60a735ee261d78eaa54aa57 Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 28 Jan 2020 22:59:57 -0800 Subject: Fixed a number of minor issues --- Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngineD3D11') diff --git a/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp b/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp index 28ffb248..51d5f15d 100644 --- a/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp +++ b/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp @@ -316,9 +316,12 @@ void EngineFactoryD3D11Impl::CreateSwapChainD3D11(IRenderDevice* pDev #ifdef DOXYGEN /// Loads Direct3D11-based engine implementation and exports factory functions -/// \param [out] GetFactoryFunc - Pointer to the function that returns factory for D3D11 engine implementation -/// See EngineFactoryD3D11Impl. +/// +/// \return - Pointer to the function that returns factory for D3D11 engine implementation +/// See Diligent::EngineFactoryD3D11Impl. +/// /// \remarks Depending on the configuration and platform, the function loads different dll: +/// /// Platform\\Configuration | Debug | Release /// --------------------------|-------------------------------|---------------------------- /// x86 | GraphicsEngineD3D11_32d.dll | GraphicsEngineD3D11_32r.dll -- cgit v1.2.3