From de98c28b1dbade33adc339ea3aeb42c4d665f732 Mon Sep 17 00:00:00 2001 From: assiduous Date: Fri, 12 Feb 2021 18:27:51 -0800 Subject: Few minor updates to PSO impls --- Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Graphics/GraphicsEngineD3D11') diff --git a/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp index 03d79832..933e2978 100644 --- a/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp +++ b/Graphics/GraphicsEngineD3D11/src/PipelineStateD3D11Impl.cpp @@ -203,8 +203,6 @@ PipelineStateD3D11Impl::~PipelineStateD3D11Impl() void PipelineStateD3D11Impl::Destruct() { - TPipelineStateBase::Destruct(); - if (m_pStaticResourceLayouts != nullptr) { for (Uint32 l = 0; l < GetNumShaderStages(); ++l) @@ -225,6 +223,8 @@ void PipelineStateD3D11Impl::Destruct() // All subobjects are allocated in contiguous chunks of memory. if (auto* pRawMem = m_pStaticResourceCaches) GetRawAllocator().Free(pRawMem); + + TPipelineStateBase::Destruct(); } IMPLEMENT_QUERY_INTERFACE(PipelineStateD3D11Impl, IID_PipelineStateD3D11, TPipelineStateBase) -- cgit v1.2.3