From f0c41bba0fcecd7ec775f1da315a03581e8cd4c0 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Wed, 3 Jan 2018 20:23:41 -0800 Subject: Added documentation --- Graphics/GraphicsEngineD3D11/src/RenderDeviceFactoryD3D11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3D11') diff --git a/Graphics/GraphicsEngineD3D11/src/RenderDeviceFactoryD3D11.cpp b/Graphics/GraphicsEngineD3D11/src/RenderDeviceFactoryD3D11.cpp index 5128c16d..530b138c 100644 --- a/Graphics/GraphicsEngineD3D11/src/RenderDeviceFactoryD3D11.cpp +++ b/Graphics/GraphicsEngineD3D11/src/RenderDeviceFactoryD3D11.cpp @@ -331,7 +331,7 @@ void EngineFactoryD3D11Impl::CreateSwapChainD3D11( IRenderDevice *pDevice, Dilig /// \param [out] GetFactoryFunc - Pointer to the function that returns factory for D3D11 engine implementation /// See EngineFactoryD3D11Impl. /// \remarks Depending on the configuration and platform, the function loads different dll: -/// Platform\\Configuration | Debug | Release +/// Platform\\Configuration | Debug | Release /// --------------------------|-------------------------------|---------------------------- /// x86 | GraphicsEngineD3D11_32d.dll | GraphicsEngineD3D11_32r.dll /// x64 | GraphicsEngineD3D11_64d.dll | GraphicsEngineD3D11_64r.dll -- cgit v1.2.3