From 016ae0018fe4ca61cc251cf0cacee6757341707e Mon Sep 17 00:00:00 2001 From: assiduous Date: Wed, 5 Feb 2020 09:44:34 -0800 Subject: Added line strip topology --- Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp index 6213ce13..c2fa083c 100644 --- a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp @@ -52,6 +52,7 @@ public: m_Map[PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE; m_Map[PRIMITIVE_TOPOLOGY_POINT_LIST] = D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT; m_Map[PRIMITIVE_TOPOLOGY_LINE_LIST] = D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE; + m_Map[PRIMITIVE_TOPOLOGY_LINE_STRIP] = D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE; // clang-format on for (int t = static_cast(PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST); t < static_cast(PRIMITIVE_TOPOLOGY_NUM_TOPOLOGIES); ++t) m_Map[t] = D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH; -- cgit v1.2.3