From 3f9c2731bdb7818993a3ff489825f306eca0d2c3 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 24 Aug 2018 22:09:46 -0700 Subject: Some minor updates to ShaderResourceLayoutD3D12 --- Graphics/GraphicsEngineD3D12/src/ShaderResourceLayoutD3D12.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/src/ShaderResourceLayoutD3D12.cpp b/Graphics/GraphicsEngineD3D12/src/ShaderResourceLayoutD3D12.cpp index 59c8c221..a647fa72 100644 --- a/Graphics/GraphicsEngineD3D12/src/ShaderResourceLayoutD3D12.cpp +++ b/Graphics/GraphicsEngineD3D12/src/ShaderResourceLayoutD3D12.cpp @@ -41,9 +41,6 @@ namespace Diligent ShaderResourceLayoutD3D12::ShaderResourceLayoutD3D12(IObject& Owner, IMemoryAllocator& ResourceLayoutDataAllocator) : m_Owner(Owner), -#if USE_VARIABLE_HASH_MAP - m_VariableHash(STD_ALLOCATOR_RAW_MEM(VariableHashElemType, GetRawAllocator(), "Allocator for unordered_map")), -#endif m_ResourceBuffer(nullptr, STDDeleterRawMem(ResourceLayoutDataAllocator)) { } -- cgit v1.2.3