From 452d6fa894406be5a361d98455a1406ada7d7fb3 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 13 Jan 2019 17:38:41 -0800 Subject: Fixed error messages about missing resources --- Graphics/GraphicsEngineD3D12/src/ShaderVariableD3D12.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/src/ShaderVariableD3D12.cpp b/Graphics/GraphicsEngineD3D12/src/ShaderVariableD3D12.cpp index f112c388..35bd4d81 100644 --- a/Graphics/GraphicsEngineD3D12/src/ShaderVariableD3D12.cpp +++ b/Graphics/GraphicsEngineD3D12/src/ShaderVariableD3D12.cpp @@ -196,7 +196,7 @@ void ShaderVariableManagerD3D12::BindResources( IResourceMapping* pResourceMappi else { if( (Flags & BIND_SHADER_RESOURCES_VERIFY_ALL_RESOLVED) && !Res.IsBound(ArrInd, *m_pResourceCache) ) - LOG_ERROR_MESSAGE( "Cannot bind resource to shader variable \"", Res.Attribs.GetPrintName(ArrInd), "\": resource view not found in the resource mapping" ); + LOG_ERROR_MESSAGE( "Unable to bind resource to shader variable '", Res.Attribs.GetPrintName(ArrInd), "': resource is not found in the resource mapping" ); } } } -- cgit v1.2.3