From 9d4d0de9c600ef29b7ead7716c1dcfd1e7000b0d Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 31 Mar 2020 21:13:05 -0700 Subject: Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateInfo instead of PipelineStateDesc struct (API version 240056) --- Graphics/GraphicsEngineD3D12/include/PipelineStateD3D12Impl.hpp | 2 +- Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.hpp | 2 +- Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp | 8 ++++---- Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/include/PipelineStateD3D12Impl.hpp b/Graphics/GraphicsEngineD3D12/include/PipelineStateD3D12Impl.hpp index a3c0e1ac..7e5b5fdd 100644 --- a/Graphics/GraphicsEngineD3D12/include/PipelineStateD3D12Impl.hpp +++ b/Graphics/GraphicsEngineD3D12/include/PipelineStateD3D12Impl.hpp @@ -50,7 +50,7 @@ class PipelineStateD3D12Impl final : public PipelineStateBase; - PipelineStateD3D12Impl(IReferenceCounters* pRefCounters, RenderDeviceD3D12Impl* pDeviceD3D12, const PipelineStateDesc& PipelineDesc); + PipelineStateD3D12Impl(IReferenceCounters* pRefCounters, RenderDeviceD3D12Impl* pDeviceD3D12, const PipelineStateCreateInfo& CreateInfo); ~PipelineStateD3D12Impl(); virtual void DILIGENT_CALL_TYPE QueryInterface(const INTERFACE_ID& IID, IObject** ppInterface) override final; diff --git a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.hpp b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.hpp index d2ce5e0b..303f8bfb 100644 --- a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.hpp +++ b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.hpp @@ -62,7 +62,7 @@ public: virtual void DILIGENT_CALL_TYPE QueryInterface(const INTERFACE_ID& IID, IObject** ppInterface) override final; /// Implementation of IRenderDevice::CreatePipelineState() in Direct3D12 backend. - virtual void DILIGENT_CALL_TYPE CreatePipelineState(const PipelineStateDesc& PipelineDesc, IPipelineState** ppPipelineState) override final; + virtual void DILIGENT_CALL_TYPE CreatePipelineState(const PipelineStateCreateInfo& PSOCreateInfo, IPipelineState** ppPipelineState) override final; /// Implementation of IRenderDevice::CreateBuffer() in Direct3D12 backend. virtual void DILIGENT_CALL_TYPE CreateBuffer(const BufferDesc& BuffDesc, diff --git a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp index 467ed491..7e864b67 100644 --- a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp @@ -67,10 +67,10 @@ private: std::array m_Map; }; -PipelineStateD3D12Impl::PipelineStateD3D12Impl(IReferenceCounters* pRefCounters, - RenderDeviceD3D12Impl* pDeviceD3D12, - const PipelineStateDesc& PipelineDesc) : - TPipelineStateBase{pRefCounters, pDeviceD3D12, PipelineDesc}, +PipelineStateD3D12Impl::PipelineStateD3D12Impl(IReferenceCounters* pRefCounters, + RenderDeviceD3D12Impl* pDeviceD3D12, + const PipelineStateCreateInfo& CreateInfo) : + TPipelineStateBase{pRefCounters, pDeviceD3D12, CreateInfo.PSODesc}, m_SRBMemAllocator{GetRawAllocator()} { auto pd3d12Device = pDeviceD3D12->GetD3D12Device(); diff --git a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp index e86c0373..0315f7f0 100644 --- a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp @@ -398,12 +398,12 @@ void RenderDeviceD3D12Impl::TestTextureFormat(TEXTURE_FORMAT TexFormat) IMPLEMENT_QUERY_INTERFACE(RenderDeviceD3D12Impl, IID_RenderDeviceD3D12, TRenderDeviceBase) -void RenderDeviceD3D12Impl::CreatePipelineState(const PipelineStateDesc& PipelineDesc, IPipelineState** ppPipelineState) +void RenderDeviceD3D12Impl::CreatePipelineState(const PipelineStateCreateInfo& PSOCreateInfo, IPipelineState** ppPipelineState) { - CreateDeviceObject("Pipeline State", PipelineDesc, ppPipelineState, + CreateDeviceObject("Pipeline State", PSOCreateInfo.PSODesc, ppPipelineState, [&]() // { - PipelineStateD3D12Impl* pPipelineStateD3D12(NEW_RC_OBJ(m_PSOAllocator, "PipelineStateD3D12Impl instance", PipelineStateD3D12Impl)(this, PipelineDesc)); + PipelineStateD3D12Impl* pPipelineStateD3D12(NEW_RC_OBJ(m_PSOAllocator, "PipelineStateD3D12Impl instance", PipelineStateD3D12Impl)(this, PSOCreateInfo)); pPipelineStateD3D12->QueryInterface(IID_PipelineState, reinterpret_cast(ppPipelineState)); OnCreateDeviceObject(pPipelineStateD3D12); }); -- cgit v1.2.3