From f4736b96f10542c72eaaa2c0755ee39f3e8909f4 Mon Sep 17 00:00:00 2001 From: assiduous Date: Wed, 12 Aug 2020 18:30:21 -0700 Subject: Fixed Visual Studio 16.7 build error --- Graphics/GraphicsEngineD3D12/CMakeLists.txt | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/CMakeLists.txt b/Graphics/GraphicsEngineD3D12/CMakeLists.txt index 6ea2fc22..0c878103 100644 --- a/Graphics/GraphicsEngineD3D12/CMakeLists.txt +++ b/Graphics/GraphicsEngineD3D12/CMakeLists.txt @@ -106,12 +106,15 @@ set(SHADERS shaders/GenerateMips/GenerateMipsLinearOddYCS.hlsl ) +set(COMPILED_SHADERS_DIR ${CMAKE_CURRENT_BINARY_DIR}/CompiledShaders/GenerateMips) +file(MAKE_DIRECTORY "${COMPILED_SHADERS_DIR}") + set_source_files_properties(${SHADERS} PROPERTIES VS_SHADER_TYPE Compute VS_SHADER_ENTRYPOINT main VS_SHADER_MODEL 5.0 VS_SHADER_VARIABLE_NAME "g_p%(Filename)" - VS_SHADER_OUTPUT_HEADER_FILE "${CMAKE_CURRENT_BINARY_DIR}/CompiledShaders/GenerateMips/%(Filename).h" + VS_SHADER_OUTPUT_HEADER_FILE "${COMPILED_SHADERS_DIR}/%(Filename).h" #VS_SHADER_FLAGS "/O3" ) -- cgit v1.2.3