From f0c41bba0fcecd7ec775f1da315a03581e8cd4c0 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Wed, 3 Jan 2018 20:23:41 -0800 Subject: Added documentation --- Graphics/GraphicsEngineD3D12/src/RenderDeviceFactoryD3D12.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/src/RenderDeviceFactoryD3D12.cpp b/Graphics/GraphicsEngineD3D12/src/RenderDeviceFactoryD3D12.cpp index ba279e4f..91bc50c1 100644 --- a/Graphics/GraphicsEngineD3D12/src/RenderDeviceFactoryD3D12.cpp +++ b/Graphics/GraphicsEngineD3D12/src/RenderDeviceFactoryD3D12.cpp @@ -382,11 +382,10 @@ void EngineFactoryD3D12Impl::CreateSwapChainD3D12( IRenderDevice *pDevice, #ifdef DOXYGEN /// Loads Direct3D12-based engine implementation and exports factory functions -/// \param [out] GetFactoryFunc - Pointer to the function that returns factory for D3D12 engine implementation -/// \param [out] CreateSwapChainFunc - Pointer to the function that creates swap chain. -/// See EngineFactoryD3D12Impl. +/// \param [out] GetFactoryFunc - Pointer to the function that returns factory for D3D12 engine implementation. +/// See EngineFactoryD3D12Impl. /// \remarks Depending on the configuration and platform, the function loads different dll: -/// Platform\\Configuration | Debug | Release +/// Platform\\Configuration | Debug | Release /// --------------------------|-------------------------------|---------------------------- /// x86 | GraphicsEngineD3D12_32d.dll | GraphicsEngineD3D12_32r.dll /// x64 | GraphicsEngineD3D12_64d.dll | GraphicsEngineD3D12_64r.dll -- cgit v1.2.3