From f41cab9a3aed92f6b9febbe58760a0573c0b2d6d Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 8 Apr 2018 11:00:47 -0700 Subject: Vulkan progress: * added vulkan logical device & vulkan object wrappers * added texture intialization * added cmd buffer pool* * added fence pool * added object release queues --- Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Graphics/GraphicsEngineD3D12') diff --git a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h index 086dbe9d..2b3981be 100644 --- a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h +++ b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h @@ -95,7 +95,7 @@ public: void ReleaseUploadHeap(DynamicUploadHeap* pUploadHeap); private: - virtual void TestTextureFormat( TEXTURE_FORMAT TexFormat ); + virtual void TestTextureFormat( TEXTURE_FORMAT TexFormat )override final; void ProcessReleaseQueue(Uint64 CompletedFenceValue); void DiscardStaleD3D12Objects(Uint64 CmdListNumber, Uint64 FenceValue); -- cgit v1.2.3