From 035dd284b70429c7a59237c1e6debc1663bd7e15 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 15 Dec 2017 21:23:06 -0800 Subject: CMake: enabling Android build --- Graphics/GraphicsEngineD3DBase/CMakeLists.txt | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'Graphics/GraphicsEngineD3DBase') diff --git a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt index 1ffe9558..decd024a 100644 --- a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt +++ b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt @@ -37,9 +37,8 @@ SOURCES ) if(PLATFORM_UNIVERSAL_WINDOWS) - # On Universal Windows Platform, we cannot run File2String utility and will use prebuilt Win32 version - get_target_property(FILE2STRING_SOURCE_DIR File2String SOURCE_DIR) - set(FILE2STRING_PATH "${FILE2STRING_SOURCE_DIR}/bin/Win32/File2String.exe") + # On Universal Windows Platform, we cannot build File2String utility and will use prebuilt Win32 version + set(FILE2STRING_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../Utilities/File2Include/bin/Win32/File2String.exe") else() add_dependencies(ProcessHLSLDefinitions File2String) set(FILE2STRING_PATH $) -- cgit v1.2.3